Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Alextl0o0lt
Chaac
Level 61
God Stats
6W - 7L
1,677 SR
Queue Stats
197W - 171L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
C4Nate
Nu Wa
Level 78
God Stats
0W - 2L
1,088 SR
Queue Stats
211W - 247L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
TrinItaly
Sylvanus
Level 47
God Stats
0W - 1L
1,260 SR
Queue Stats
130W - 155L
1,469 Elo+
Party 2
Neith
Neith
Viper1577
Neith
Level 21
God Stats
18W - 15L
1,405 SR
Queue Stats
115W - 118L
1,537 Elo+
Party 3
Team Averages
Level 70
1,386 SR
1,516 Elo+

VS

Team Averages
Level 101
1,641 SR
1,630 Elo+
Artio
Artio
Dashue123
Artio
Level 126
God Stats
5W - 2L
1,702 SR
Queue Stats
276W - 174L
1,705 Elo+
Party 1
Ishtar
Ishtar
Hortluz
Ishtar
Level 158
God Stats
18W - 6L
1,634 SR
Queue Stats
304W - 196L
1,695 Elo+
Party 1
Erlang Shen
Erlang Shen
Lokati
Erlang Shen
Level 59
God Stats
4W - 1L
1,651 SR
Queue Stats
90W - 88L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
OonlyFarms
Ratatoskr
Level 15
God Stats
4W - 0L
1,660 SR
Queue Stats
53W - 16L
1,683 Elo+
Party 1
Hera
Hera
bobego1
Hera
Level 145
God Stats
4W - 2L
1,558 SR
Queue Stats
474W - 381L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
2 / 5 / 4
12,061
482
10,050
23,687
11,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 4 / 3
12,762
510
21,379
28,341
44,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
C4Nate
Nu Wa
17
1 / 5 / 10
10,974
439
19,772
15,482
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TrinItaly
Sylvanus
16
1 / 3 / 8
11,334
453
7,770
23,969
30,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Viper1577
Neith
18
1 / 4 / 3
11,838
474
7,707
13,497
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dashue123
Artio
16
0 / 4 / 16
12,162
486
7,026
29,825
35,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Hortluz
Ishtar
20
3 / 1 / 11
15,415
617
18,989
19,397
10,778
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Lokati
Erlang Shen
20
2 / 3 / 6
14,234
569
11,513
20,295
17,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
OonlyFarms
Ratatoskr
20
9 / 3 / 8
15,888
636
18,055
24,673
14,257
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
bobego1
Hera
20
7 / 5 / 8
14,718
589
21,933
15,783
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
16
Kills
21
21
Deaths
16
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
4
0.8
L
11
4
3
3.13
L
Nu Wa
C4Nate
Nu Wa
1
5
10
1.2
W
Artio
Dashue123
Artio
0
4
16
2
W
Ishtar
Hortluz
Ishtar
3
1
11
8.5
W
Erlang Shen
Lokati
Erlang Shen
2
3
6
1.67
W
Ratatoskr
OonlyFarms
Ratatoskr
9
3
8
4.33
L
Sylvanus
TrinItaly
Sylvanus
1
3
8
1.67
L
Neith
Viper1577
Neith
1
4
3
0.63
W
Hera
bobego1
Hera
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,678
Damage
77,516
104,976
Taken
109,973
100,783
Mitigated
85,845
20,515
Healing
40,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,050
3,727
0
1,232
23,687
11,514
0
5,200
18,487
0
121,295
L
21,379
3,686
0
7,554
28,341
44,265
756
8,974
19,367
0
87,059
L
Nu Wa
C4Nate
Nu Wa
19,772
3,188
0
1,305
15,482
7,420
1,048
5,549
9,933
92,166
0
W
Artio
Dashue123
Artio
7,026
1,566
1,897
11,375
29,825
35,478
306
8,659
20,706
36,454
0
W
Ishtar
Hortluz
Ishtar
18,989
14,653
0
10,957
19,397
10,778
7,053
4,193
14,864
0
179,363
W
Erlang Shen
Lokati
Erlang Shen
11,513
6,143
0
9,428
20,295
17,140
4,297
3,250
16,737
0
133,457
W
Ratatoskr
OonlyFarms
Ratatoskr
18,055
4,668
0
3,527
24,673
14,257
775
6,217
17,935
23
160,671
L
Sylvanus
TrinItaly
Sylvanus
7,770
1,444
2,546
6,232
23,969
30,644
0
6,933
17,036
34,942
0
L
Neith
Viper1577
Neith
7,707
1,776
0
1,646
13,497
6,940
3,850
3,079
10,418
0
81,738
W
Hera
bobego1
Hera
21,933
4,881
0
3,751
15,783
8,192
3,027
4,975
10,531
129,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
72,417
607
Minions Killed
866
0
Camps Cleared
0
2,273,243
Distance Traveled
2,510,406
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,061
482
167
7
0
541,861
2
L
Chaac
12,762
510
114
5
0
412,047
8
L
Nu Wa
10,974
439
145
6
0
438,753
11
W
Artio
12,162
486
38
2
0
541,730
9
W
Ishtar
15,415
617
245
10
0
465,996
9
W
Erlang Shen
14,234
569
202
8
0
500,544
2
W
Ratatoskr
15,888
636
211
8
0
564,875
7
L
Sylvanus
11,334
453
47
2
0
439,623
6
L
Neith
11,838
474
134
5
0
440,959
3
W
Hera
14,718
589
170
7
0
437,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role