Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Elchock
Merlin
Level 109
God Stats
6W - 7L
1,440 SR
Queue Stats
185W - 155L
1,594 Elo+
Solo
Ne Zha
Ne Zha
Kazuko540
Ne Zha
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 36L
1,468 Elo+
Party 2
Team Averages
Level 81
1,480 SR
1,521 Elo+

VS

Team Averages
Level 51
1,484 SR
1,556 Elo+
Ishtar
Ishtar
Lenimentus
Ishtar
Level 88
God Stats
6W - 4L
2,002 SR
Queue Stats
46W - 41L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Phiiiiii
Baron Samedi
Level 24
God Stats
0W - 1L
1,088 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tzili
Yemoja
Level 42
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 3L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 0 / 4
8,778
732
11,995
8,783
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Elchock
Merlin
13
1 / 0 / 8
8,212
684
14,457
6,903
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Kazuko540
Ne Zha
13
3 / 0 / 6
8,166
681
7,501
8,443
4,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lenimentus
Ishtar
11
0 / 5 / 0
6,752
563
7,902
13,035
5,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Phiiiiii
Baron Samedi
11
0 / 4 / 0
6,554
546
4,221
11,522
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Tzili
Yemoja
11
0 / 0 / 0
7,142
595
5,237
13,005
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
4
7
W
Merlin
Elchock
Merlin
1
0
8
5
W
Ne Zha
Kazuko540
Ne Zha
3
0
6
6
L
Ishtar
Lenimentus
Ishtar
0
5
0
0
L
Baron Samedi
Phiiiiii
Baron Samedi
0
4
0
0
L
Yemoja
Tzili
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
17,360
24,129
Taken
37,562
10,886
Mitigated
25,847
4,675
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,995
5,061
0
241
8,783
3,947
262
3,517
5,266
0
36,984
W
Merlin
Elchock
Merlin
14,457
384
0
730
6,903
2,900
359
2,368
4,535
43,006
0
W
Ne Zha
Kazuko540
Ne Zha
7,501
2,078
267
3,437
8,443
4,039
0
3,860
4,583
0
16,785
L
Ishtar
Lenimentus
Ishtar
7,902
3,831
0
1,821
13,035
5,888
0
5,610
7,425
0
29,138
L
Baron Samedi
Phiiiiii
Baron Samedi
4,221
419
449
1,278
11,522
7,312
0
3,944
7,578
16,399
0
L
Yemoja
Tzili
Yemoja
5,237
823
917
1,995
13,005
12,647
0
5,256
7,749
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
20,448
162
Minions Killed
101
9
Camps Cleared
2
677,362
Distance Traveled
576,963
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,778
732
71
6
2
221,866
3
W
Merlin
8,212
684
71
6
4
204,251
1
W
Ne Zha
8,166
681
20
2
3
251,245
4
L
Ishtar
6,752
563
59
5
2
196,585
4
L
Baron Samedi
6,554
546
25
2
0
185,263
0
L
Yemoja
7,142
595
17
1
0
195,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role