Player Matchup

Hel
Hel
Kingfish1535
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1
Fafnir
Fafnir
Steville
Fafnir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,470 Elo+
Party 3
Hera
Hera
killerrotze385
Hera
Level 110
God Stats
2W - 2L
1,302 SR
Queue Stats
168W - 172L
1,519 Elo+
Party 3
Xbalanque
Xbalanque
rogueking21TTV
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 1
Osiris
Osiris
sonofplato
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,428 Elo+
Solo
Team Averages
Level 59
1,460 SR
1,453 Elo+

VS

Team Averages
Level 51
1,471 SR
1,384 Elo+
Merlin
Merlin
Emidoodle
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 196L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
MChiffoneUY
Kukulkan
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
205W - 262L
1,379 Elo+
Solo
Skadi
Skadi
Nemfoe9181
Skadi
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
47W - 66L
1,449 Elo+
Solo
Yemoja
Yemoja
TidyWhitey
Yemoja
Level 97
God Stats
5W - 7L
1,523 SR
Queue Stats
381W - 393L
1,405 Elo+
Party 2
Cliodhna
Cliodhna
wackmehoff
Cliodhna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 17
14,971
624
22,223
32,805
25,150
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Steville
Fafnir
20
7 / 4 / 24
16,513
688
23,268
42,682
60,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 4 / 17
16,417
684
32,067
23,054
12,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
rogueking21TTV
Xbalanque
20
10 / 5 / 16
15,829
660
35,776
31,998
17,662
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
sonofplato
Osiris
19
3 / 10 / 18
13,634
568
17,985
46,950
50,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emidoodle
Merlin
20
3 / 7 / 13
12,992
541
16,523
18,963
10,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MChiffoneUY
Kukulkan
20
6 / 4 / 13
16,332
681
42,127
20,401
11,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
19
2 / 9 / 14
13,018
542
34,451
27,772
16,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
TidyWhitey
Yemoja
20
5 / 6 / 16
14,233
593
13,909
34,752
50,067
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
wackmehoff
Cliodhna
20
9 / 6 / 15
15,366
640
48,151
41,608
48,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
96
32
Kills
25
26
Deaths
32
92
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
Emidoodle
Merlin
3
7
13
1.36
W
6
3
17
4.83
L
Kukulkan
MChiffoneUY
Kukulkan
6
4
13
3.13
L
Skadi
2
9
14
1
W
Fafnir
Steville
Fafnir
7
4
24
4.75
L
Yemoja
TidyWhitey
Yemoja
5
6
16
2.17
W
6
4
17
3.63
W
Xbalanque
rogueking21TTV
Xbalanque
10
5
16
3.6
W
Osiris
sonofplato
Osiris
3
10
18
1.2
L
Cliodhna
wackmehoff
Cliodhna
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,319
Damage
155,161
177,489
Taken
143,496
165,545
Mitigated
136,713
103,186
Healing
49,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Emidoodle
Merlin
16,523
2,217
0
542
18,963
10,739
659
10,025
8,828
29,154
0
W
22,223
1,957
35,657
23,133
32,805
25,150
1,637
13,576
19,229
40,009
0
L
Kukulkan
MChiffoneUY
Kukulkan
42,127
1,484
2,240
6,258
20,401
11,088
1,995
11,854
8,161
102,724
0
L
Skadi
34,451
10,484
3,704
2,802
27,772
16,434
2,335
16,251
11,251
0
62,480
W
Fafnir
Steville
Fafnir
23,268
6,393
1,397
10,673
42,682
60,029
1,318
18,143
24,539
41,158
0
L
Yemoja
TidyWhitey
Yemoja
13,909
3,469
11,444
5,103
34,752
50,067
784
14,436
19,744
29,805
0
W
32,067
6,396
5,087
2,444
23,054
12,319
2,323
10,556
12,498
75,950
0
W
Xbalanque
rogueking21TTV
Xbalanque
35,776
13,757
1,365
6,281
31,998
17,662
4,206
15,255
16,743
0
71,485
W
Osiris
sonofplato
Osiris
17,985
6,781
7,071
10,078
46,950
50,385
1,060
15,029
31,921
0
31,084
L
Cliodhna
wackmehoff
Cliodhna
48,151
2,554
3,542
14,137
41,608
48,385
1,454
22,952
17,954
0
75,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,364
Gold Earned
71,941
257
Minions Killed
264
0
Camps Cleared
0
2,153,518
Distance Traveled
1,812,376
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,992
541
33
1
0
306,530
0
W
Hel
14,971
624
41
2
0
490,704
0
L
Kukulkan
16,332
681
110
5
0
451,993
1
L
Skadi
13,018
542
50
2
0
327,669
3
W
Fafnir
16,513
688
39
2
0
434,905
13
L
Yemoja
14,233
593
34
1
0
314,656
1
W
Hera
16,417
684
88
4
0
420,288
0
W
Xbalanque
15,829
660
64
3
0
420,048
0
W
Osiris
13,634
568
25
1
0
387,573
2
L
Cliodhna
15,366
640
37
2
0
411,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role