Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BEAN1E BABE
Geb
Level 84
God Stats
25W - 34L
1,484 SR
Queue Stats
157W - 182L
1,420 Elo+
Solo
Xbalanque
Xbalanque
LastPrototypeG
Xbalanque
Level 122
God Stats
56W - 41L
1,506 SR
Queue Stats
116W - 107L
1,429 Elo+
Solo
Vulcan
Vulcan
backpackinBks66
Vulcan
Level 108
God Stats
13W - 15L
1,591 SR
Queue Stats
245W - 267L
1,439 Elo+
Solo
Ishtar
Ishtar
richtbh
Ishtar
Level 33
God Stats
2W - 2L
1,312 SR
Queue Stats
74W - 90L
1,504 Elo+
Solo
Team Averages
Level 100
1,478 SR
1,458 Elo+

VS

Team Averages
Level 45
1,527 SR
1,416 Elo+
Rama
Rama
ENEMYANIHALATOR
Rama
Level 40
God Stats
3W - 3L
1,714 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
Felixman81
Baron Samedi
Level 16
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
Prod9573
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 2
King Arthur
King Arthur
lNomad31l
King Arthur
Level 88
God Stats
2W - 6L
1,436 SR
Queue Stats
67W - 75L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
trafalgar j
Cthulhu
Level 15
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 2
9,197
541
10,267
10,305
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 0 / 6
8,435
496
5,965
9,819
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
LastPrototypeG
Xbalanque
15
4 / 1 / 3
9,161
539
10,595
7,700
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 1
8,715
513
6,346
8,729
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
richtbh
Ishtar
12
1 / 7 / 1
7,827
460
6,931
16,839
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,286
370
50
5,932
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Felixman81
Baron Samedi
13
1 / 3 / 1
7,982
470
5,738
9,819
4,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
4 / 4 / 3
8,410
495
8,318
15,411
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lNomad31l
King Arthur
15
6 / 0 / 2
9,298
547
11,585
17,200
18,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
trafalgar j
Cthulhu
10
0 / 4 / 0
6,194
364
2,452
13,027
5,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
11
11
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
1
0
6
4
L
0
2
0
0
L
Baron Samedi
Felixman81
Baron Samedi
1
3
1
0.5
W
Xbalanque
LastPrototypeG
Xbalanque
4
1
3
5.5
L
Pele
4
4
3
1.38
W
1
3
1
0.5
L
King Arthur
lNomad31l
King Arthur
6
0
2
7
W
Ishtar
richtbh
Ishtar
1
7
1
0.21
L
Cthulhu
trafalgar j
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,104
Damage
28,143
53,392
Taken
61,389
29,519
Mitigated
36,898
16,153
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,267
3,879
0
4,843
10,305
5,598
214
1,389
8,916
0
81,414
W
5,965
601
354
2,641
9,819
9,724
599
2,510
7,309
32,348
0
L
50
50
0
1,148
5,932
2,095
0
0
5,932
0
34,410
L
Baron Samedi
Felixman81
Baron Samedi
5,738
345
647
3,040
9,819
4,574
742
4,171
5,398
53,140
0
W
Xbalanque
LastPrototypeG
Xbalanque
10,595
6,151
212
3,121
7,700
3,639
644
1,855
5,845
0
73,368
L
Pele
8,318
1,931
0
3,295
15,411
6,098
0
3,729
11,496
0
53,915
W
6,346
865
0
1,000
8,729
3,835
848
2,022
6,707
67,411
0
L
King Arthur
lNomad31l
King Arthur
11,585
1,270
0
3,219
17,200
18,197
693
2,525
14,667
0
68,742
W
Ishtar
richtbh
Ishtar
6,931
3,915
0
3,982
16,839
6,723
0
414
16,425
0
58,269
L
Cthulhu
trafalgar j
Cthulhu
2,452
417
0
1,744
13,027
5,934
0
1,442
11,585
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
38,170
494
Minions Killed
393
0
Camps Cleared
0
1,547,327
Distance Traveled
1,550,242
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,197
541
109
6
0
312,229
0
W
Geb
8,435
496
37
2
0
354,995
2
L
Rama
6,286
370
60
4
0
253,966
2
L
Baron Samedi
7,982
470
110
6
0
314,772
0
W
Xbalanque
9,161
539
116
7
0
300,911
7
L
Pele
8,410
495
91
5
0
356,918
3
W
Vulcan
8,715
513
138
8
0
308,239
5
L
King Arthur
9,298
547
108
6
0
300,311
2
W
Ishtar
7,827
460
94
6
0
270,953
5
L
Cthulhu
6,194
364
24
1
0
324,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role