Player Matchup

Sylvanus
Sylvanus
Amazo20
Sylvanus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,368 Elo+
Solo
Mercury
Mercury
LG41r
Mercury
Level 87
God Stats
3W - 1L
1,528 SR
Queue Stats
168W - 191L
1,450 Elo+
Solo
Ishtar
Ishtar
MMRsama
Ishtar
Level 140
God Stats
6W - 21L
1,173 SR
Queue Stats
149W - 177L
1,427 Elo+
Party 2
Merlin
Merlin
aíry
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 94L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
resynel
Sun Wukong
Level 96
God Stats
2W - 2L
1,240 SR
Queue Stats
34W - 26L
1,265 Elo+
Solo
Team Averages
Level 97
1,388 SR
1,380 Elo+

VS

Team Averages
Level 73
1,381 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarkStyleR22
Bellona
Level 32
God Stats
2W - 3L
1,565 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Zaryusu
Sylvanus
Level 88
God Stats
0W - 1L
1,229 SR
Queue Stats
12W - 15L
1,348 Elo+
Party 1
Cupid
Cupid
dgbrtsvsrg
Cupid
Level 40
God Stats
0W - 3L
1,110 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amazo20
Sylvanus
17
1 / 2 / 16
11,842
538
13,108
21,091
29,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LG41r
Mercury
20
12 / 6 / 9
13,920
633
21,625
22,218
11,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
MMRsama
Ishtar
17
7 / 2 / 12
12,239
556
25,809
20,602
10,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
aíry
Merlin
18
3 / 1 / 12
11,409
519
14,702
11,776
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
resynel
Sun Wukong
19
5 / 0 / 10
13,131
597
16,760
22,860
23,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 7 / 3
10,952
498
16,802
16,623
8,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
16
3 / 3 / 3
9,931
451
9,203
21,352
11,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DarkStyleR22
Bellona
14
0 / 6 / 1
9,296
423
12,087
28,050
29,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Zaryusu
Sylvanus
14
5 / 6 / 1
9,050
411
10,687
27,237
32,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
14
0 / 6 / 5
8,390
381
11,930
23,710
11,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
28
Kills
11
11
Deaths
28
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
3
0.64
L
Fenrir
 
Fenrir
3
3
3
1.5
W
Sylvanus
Amazo20
Sylvanus
1
2
16
4.5
L
Bellona
DarkStyleR22
Bellona
0
6
1
0.08
W
Mercury
LG41r
Mercury
12
6
9
2.75
W
Ishtar
MMRsama
Ishtar
7
2
12
6.5
L
Sylvanus
Zaryusu
Sylvanus
5
6
1
0.92
W
Merlin
aíry
Merlin
3
1
12
9
L
Cupid
0
6
5
0.42
W
Sun Wukong
resynel
Sun Wukong
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,004
Damage
60,709
98,547
Taken
116,972
81,048
Mitigated
94,591
43,947
Healing
28,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,802
1,091
0
880
16,623
8,480
540
4,719
11,904
102,031
0
L
Fenrir
 
Fenrir
9,203
2,569
0
3,057
21,352
11,938
0
3,957
17,395
0
77,412
W
Sylvanus
Amazo20
Sylvanus
13,108
4,754
5,350
10,918
21,091
29,713
732
6,180
14,911
49,590
0
L
Bellona
DarkStyleR22
Bellona
12,087
4,046
0
6,276
28,050
29,842
0
4,544
23,506
0
61,309
W
Mercury
LG41r
Mercury
21,625
11,587
0
4,111
22,218
11,040
2,389
4,879
17,339
0
128,748
W
Ishtar
MMRsama
Ishtar
25,809
18,283
0
9,939
20,602
10,337
6,299
7,250
13,352
0
102,000
L
Sylvanus
Zaryusu
Sylvanus
10,687
3,281
4,557
6,830
27,237
32,659
105
10,339
16,898
39,682
0
W
Merlin
aíry
Merlin
14,702
1,112
0
2,027
11,776
6,155
2,000
8,527
3,249
83,263
0
L
Cupid
11,930
6,767
1,037
5,607
23,710
11,672
0
4,917
18,793
0
68,457
W
Sun Wukong
resynel
Sun Wukong
16,760
3,030
0
11,602
22,860
23,803
1,260
4,690
18,170
0
96,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,541
Gold Earned
47,619
635
Minions Killed
517
0
Camps Cleared
0
2,045,348
Distance Traveled
1,938,827
33
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,952
498
159
7
0
370,106
0
L
Fenrir
9,931
451
106
5
0
451,892
0
W
Sylvanus
11,842
538
59
3
0
337,369
3
L
Bellona
9,296
423
111
5
0
405,678
1
W
Mercury
13,920
633
161
7
0
470,858
11
W
Ishtar
12,239
556
122
6
0
399,715
5
L
Sylvanus
9,050
411
48
2
0
331,266
3
W
Merlin
11,409
519
124
6
0
403,505
10
L
Cupid
8,390
381
93
4
0
379,885
3
W
Sun Wukong
13,131
597
169
8
0
433,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role