Player Matchup

Ishtar
Ishtar
Jondai
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 2
Terra
Terra
OMG tinyshaq
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,764 Elo+
Solo
Nu Wa
Nu Wa
lovellbullock
Nu Wa
Level 87
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 23L
1,283 Elo+
Party 2
Team Averages
Level 87
1,571 SR
1,506 Elo+

VS

Team Averages
Level 120
1,543 SR
1,405 Elo+
Janus
Janus
OG_MoNeY_SoLo
Janus
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
18W - 23L
1,288 Elo+
Solo
Terra
Terra
PickleRiiick 01
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,430 Elo+
Party 1
Charybdis
Charybdis
animenerd70
Charybdis
Level 126
God Stats
5W - 4L
1,573 SR
Queue Stats
84W - 79L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jondai
Ishtar
12
3 / 3 / 0
8,025
730
9,417
11,305
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,603
600
1,791
14,329
10,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 2
7,128
648
5,997
5,833
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,503
773
10,867
5,150
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 6
8,349
759
4,575
11,633
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
animenerd70
Charybdis
12
3 / 1 / 5
8,205
746
11,765
8,795
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Jondai
Ishtar
3
3
0
1
W
4
1
3
5.5
L
0
3
1
0.17
W
1
1
6
4
W
Charybdis
animenerd70
Charybdis
3
1
5
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,205
Damage
27,207
31,467
Taken
25,578
17,618
Mitigated
16,090
8,035
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Jondai
Ishtar
9,417
6,247
0
1,932
11,305
4,804
1,310
5,446
5,633
0
34,180
W
10,867
768
0
2,051
5,150
2,397
127
1,697
3,453
44,999
0
L
1,791
305
1,395
4,448
14,329
10,372
0
5,873
8,155
9,458
0
W
4,575
502
1,434
2,616
11,633
10,070
135
3,511
8,122
17,626
0
W
Charybdis
animenerd70
Charybdis
11,765
9,308
0
1,394
8,795
3,623
1,103
3,247
5,548
0
35,501
L
5,997
2,040
0
260
5,833
2,442
294
3,835
1,806
21,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
25,057
111
Minions Killed
164
3
Camps Cleared
7
572,783
Distance Traveled
632,576
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,025
730
65
6
1
171,355
2
W
Janus
8,503
773
84
8
4
219,324
4
L
Terra
6,603
600
10
1
1
206,928
6
W
Terra
8,349
759
29
3
1
228,419
1
W
Charybdis
8,205
746
51
5
2
184,833
2
L
Nu Wa
7,128
648
36
3
1
194,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role