Player Matchup

Neith
Neith
AUDIRE333
Neith
Level 64
God Stats
6W - 12L
1,240 SR
Queue Stats
14W - 23L
1,274 Elo+
Solo
Loki
Loki
Hawkeye_00013
Loki
Level 69
God Stats
3W - 2L
1,615 SR
Queue Stats
8W - 27L
1,145 Elo+
Solo
Ra
Ra
celoop300
Ra
Level 125
God Stats
27W - 64L
1,361 SR
Queue Stats
332W - 524L
1,275 Elo+
Solo
Team Averages
Level 86
1,405 SR
1,231 Elo+

VS

Team Averages
Level 54
1,500 SR
1,429 Elo+
Hel
Hel
FatalProdd
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
Chaac
Chaac
KillerMoon01
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
MilitantChris
Ishtar
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AUDIRE333
Neith
10
3 / 1 / 6
6,390
913
3,896
6,387
2,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
6 / 1 / 3
6,814
973
4,480
5,108
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 7
6,869
981
5,057
6,808
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,138
734
2,009
6,827
2,371
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
4,738
677
0
1,226
601
9
2 / 6 / 0
6,001
857
4,508
9,423
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AUDIRE333
Neith
3
1
6
6
L
0
5
2
0.2
W
6
1
3
7.5
L
0
1
1
0.5
L
2
6
0
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
6,517
18,303
Taken
17,476
7,002
Mitigated
6,860
4,969
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AUDIRE333
Neith
3,896
1,213
0
1,468
6,387
2,412
1,162
740
5,647
0
11,024
L
2,009
340
379
754
6,827
2,371
0
1,971
4,856
6,117
0
W
4,480
1,460
0
386
5,108
1,930
316
354
4,754
0
16,167
L
0
0
0
0
1,226
601
0
163
1,063
0
0
L
4,508
2,966
0
610
9,423
3,888
0
2,923
6,500
0
16,818
W
5,057
634
1,062
2,053
6,808
2,660
539
1,305
5,503
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
15,877
74
Minions Killed
20
7
Camps Cleared
0
427,362
Distance Traveled
161,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,390
913
15
2
1
129,769
0
L
Hel
5,138
734
1
0
0
63,311
0
W
Loki
6,814
973
20
3
3
153,366
0
L
Chaac
4,738
677
0
0
0
6,154
0
L
Ishtar
6,001
857
19
3
0
91,925
0
W
Ra
6,869
981
39
6
3
144,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role