Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gmanradu
Hachiman
Level 108
God Stats
2W - 3L
1,372 SR
Queue Stats
213W - 226L
1,431 Elo+
Party 2
Anubis
Anubis
Noonah
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
mars803
Set
Level 154
God Stats
3W - 11L
1,407 SR
Queue Stats
734W - 771L
1,462 Elo+
Party 2
Team Averages
Level 127
1,456 SR
1,479 Elo+

VS

Team Averages
Level 81
1,565 SR
1,536 Elo+
Heimdallr
Heimdallr
GORRILAZZZ
Heimdallr
Level 55
God Stats
2W - 1L
1,684 SR
Queue Stats
118W - 116L
1,567 Elo+
Solo
Agni
Agni
Necro2019
Agni
Level 45
God Stats
3W - 2L
1,394 SR
Queue Stats
164W - 144L
1,523 Elo+
Party 1
Atlas
Atlas
RoaringHam
Atlas
Level 107
God Stats
11W - 9L
1,597 SR
Queue Stats
443W - 352L
1,551 Elo+
Party 1
Artemis
Artemis
RoaringRin
Artemis
Level 45
God Stats
5W - 4L
1,458 SR
Queue Stats
272W - 229L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
impartialplayer
Guan Yu
Level 151
God Stats
5W - 1L
1,695 SR
Queue Stats
382W - 397L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 3
7,999
727
12,305
16,465
18,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fafnir
 
Fafnir
12
1 / 5 / 3
7,402
673
5,868
18,458
23,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Gmanradu
Hachiman
12
0 / 3 / 6
7,390
672
15,959
12,320
5,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Noonah
Anubis
14
2 / 4 / 3
7,738
703
12,883
9,550
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
15
2 / 2 / 2
7,689
699
10,002
17,644
12,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GORRILAZZZ
Heimdallr
16
4 / 3 / 9
8,757
796
17,925
13,703
7,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
5 / 1 / 9
8,990
817
12,174
9,973
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
15
3 / 2 / 13
9,502
864
13,002
16,847
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
RoaringRin
Artemis
16
1 / 0 / 12
8,387
762
17,640
12,303
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 9
8,634
785
6,359
17,779
16,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
7
Kills
16
16
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
3
1.75
L
Fafnir
 
Fafnir
1
5
3
0.5
W
Heimdallr
GORRILAZZZ
Heimdallr
4
3
9
2.83
L
Hachiman
Gmanradu
Hachiman
0
3
6
1
W
Agni
5
1
9
9.5
L
Anubis
Noonah
Anubis
2
4
3
0.88
W
Atlas
3
2
13
4.75
W
Artemis
RoaringRin
Artemis
1
0
12
7
W
3
1
9
7.5
L
Set
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,017
Damage
67,100
74,437
Taken
70,605
66,803
Mitigated
50,988
29,382
Healing
45,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,305
251
7,361
8,168
16,465
18,892
0
5,138
11,327
0
24,414
L
Fafnir
 
Fafnir
5,868
1,861
507
2,322
18,458
23,453
0
6,168
12,290
9,982
0
W
Heimdallr
GORRILAZZZ
Heimdallr
17,925
8,934
679
1,395
13,703
7,022
751
3,856
9,847
0
32,434
L
Hachiman
Gmanradu
Hachiman
15,959
4,997
691
1,787
12,320
5,767
0
5,066
7,254
0
28,917
W
Agni
12,174
1,306
2,169
2,494
9,973
4,528
0
3,279
6,694
31,894
0
L
Anubis
Noonah
Anubis
12,883
511
198
758
9,550
5,874
0
3,778
5,772
28,306
0
W
Atlas
13,002
4,376
2,092
2,048
16,847
16,927
72
4,720
12,127
20,353
0
W
Artemis
RoaringRin
Artemis
17,640
5,853
1,787
2,941
12,303
6,001
754
3,442
8,861
0
26,330
W
6,359
368
19,599
10,163
17,779
16,510
0
3,454
14,325
0
9,984
L
Set
10,002
2,760
860
6,730
17,644
12,817
0
5,026
12,618
0
18,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
44,270
106
Minions Killed
123
0
Camps Cleared
0
1,000,846
Distance Traveled
1,075,634
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,999
727
20
2
0
267,802
3
L
Fafnir
7,402
673
11
1
0
164,100
0
W
Heimdallr
8,757
796
41
4
0
183,143
0
L
Hachiman
7,390
672
35
3
0
175,885
1
W
Agni
8,990
817
35
3
0
235,349
1
L
Anubis
7,738
703
28
3
0
181,914
0
W
Atlas
9,502
864
19
2
0
210,514
0
W
Artemis
8,387
762
23
2
0
198,994
0
W
Guan Yu
8,634
785
5
0
0
247,634
1
L
Set
7,689
699
12
1
0
211,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role