Player Matchup

Ao Kuang
Ao Kuang
Alonsofz55
Ao Kuang
Level 101
God Stats
3W - 1L
1,765 SR
Queue Stats
72W - 81L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Parraxos_03
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
termineitor337
Heimdallr
Level 84
God Stats
1W - 4L
1,308 SR
Queue Stats
30W - 33L
1,457 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,488 Elo+

VS

Team Averages
Level 82
1,451 SR
1,459 Elo+
Cernunnos
Cernunnos
Allahusnakba
Cernunnos
Level 89
God Stats
12W - 18L
1,507 SR
Queue Stats
87W - 113L
1,484 Elo+
Solo
Horus
Horus
Juan-Garcia2001
Horus
Level 67
God Stats
4W - 1L
1,698 SR
Queue Stats
125W - 132L
1,487 Elo+
Solo
Agni
Agni
LiiNDee11
Agni
Level 91
God Stats
1W - 3L
1,149 SR
Queue Stats
107W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alonsofz55
Ao Kuang
13
2 / 3 / 0
8,196
585
8,129
15,658
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Parraxos_03
Cthulhu
14
0 / 1 / 1
8,196
585
13,234
11,340
10,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
termineitor337
Heimdallr
13
0 / 4 / 2
8,249
589
7,012
13,192
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Allahusnakba
Cernunnos
14
2 / 0 / 4
9,267
662
12,759
11,468
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 6
10,207
729
11,193
15,717
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
15
4 / 2 / 4
9,742
696
9,933
9,433
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Allahusnakba
Cernunnos
2
0
4
4
L
Ao Kuang
Alonsofz55
Ao Kuang
2
3
0
0.67
W
2
0
6
5
W
Agni
4
2
4
3
L
Cthulhu
Parraxos_03
Cthulhu
0
1
1
0.5
L
Heimdallr
termineitor337
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
33,885
40,190
Taken
36,618
22,074
Mitigated
27,429
6,336
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Allahusnakba
Cernunnos
12,759
6,329
0
1,475
11,468
6,358
504
6,578
4,378
0
46,729
L
Ao Kuang
Alonsofz55
Ao Kuang
8,129
1,627
0
4,497
15,658
6,341
0
4,741
10,917
20,277
0
W
11,193
4,339
4,091
8,689
15,717
16,772
132
8,099
7,170
0
16,055
W
Agni
9,933
441
738
3,050
9,433
4,299
0
5,456
3,505
41,920
0
L
Cthulhu
Parraxos_03
Cthulhu
13,234
413
179
190
11,340
10,715
0
1,425
9,915
35,996
0
L
Heimdallr
termineitor337
Heimdallr
7,012
2,273
0
1,470
13,192
5,018
0
4,508
8,684
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
29,216
140
Minions Killed
161
5
Camps Cleared
7
717,559
Distance Traveled
845,264
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,267
662
77
6
4
284,818
1
L
Ao Kuang
8,196
585
20
1
2
234,570
4
W
Horus
10,207
729
14
1
0
288,921
0
W
Agni
9,742
696
70
5
3
271,525
2
L
Cthulhu
8,196
585
54
4
2
268,936
1
L
Heimdallr
8,249
589
66
5
1
214,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role