Player Matchup

Artio
Artio
ArkcidiousWhite
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 1
Ishtar
Ishtar
BLACK-_-ZeZo
Ishtar
Level 119
God Stats
1W - 3L
1,763 SR
Queue Stats
189W - 240L
1,354 Elo+
Party 3
Thor
Thor
Nitsu_Da_God
Thor
Level 147
God Stats
1W - 3L
1,212 SR
Queue Stats
57W - 67L
1,499 Elo+
Party 1
Tyr
Tyr
snideloutz
Tyr
Level 13
God Stats
1W - 2L
1,566 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
warrior-_-Ninja1
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 3
Team Averages
Level 70
1,508 SR
1,298 Elo+

VS

Team Averages
Level 50
1,503 SR
1,403 Elo+
Cupid
Cupid
Carbine Envy
Cupid
Level 15
God Stats
12W - 13L
1,353 SR
Queue Stats
13W - 23L
1,230 Elo+
Party 2
Ravana
Ravana
Leo RFA
Ravana
Level 42
God Stats
12W - 28L
1,474 SR
Queue Stats
177W - 202L
1,429 Elo+
Solo
Kali
Kali
TurtleTurtle29
Kali
Level 53
God Stats
7W - 3L
1,583 SR
Queue Stats
60W - 69L
1,445 Elo+
Party 2
Bacchus
Bacchus
Whos Gal
Bacchus
Level 31
God Stats
3W - 2L
1,511 SR
Queue Stats
46W - 50L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
xpert2330
The Morrigan
Level 108
God Stats
3W - 2L
1,594 SR
Queue Stats
124W - 134L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,318
488
5,713
14,305
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
10
2 / 4 / 1
6,329
422
6,567
10,613
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 4 / 1
7,627
508
5,599
13,322
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,532
435
5,052
15,264
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

7
0 / 10 / 1
5,018
335
596
10,392
3,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
7,255
484
5,143
7,786
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
Leo RFA
Ravana
14
4 / 1 / 2
8,646
576
13,770
9,200
6,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 5
9,358
624
9,705
12,191
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Whos Gal
Bacchus
11
2 / 1 / 7
7,951
530
5,417
11,024
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
xpert2330
The Morrigan
14
7 / 4 / 8
8,858
591
14,173
8,125
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
25
25
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Ishtar
2
4
1
0.63
W
4
2
0
2
W
Ravana
Leo RFA
Ravana
4
1
2
5
L
3
4
1
0.88
W
8
0
5
10.5
W
Bacchus
Whos Gal
Bacchus
2
1
7
5.5
L
0
3
1
0.17
L
0
10
1
0.05
W
The Morrigan
xpert2330
The Morrigan
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
48,208
63,896
Taken
48,326
35,640
Mitigated
29,345
12,321
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
580
726
4,254
14,305
8,909
0
4,584
9,688
23,071
0
L
Ishtar
6,567
3,566
223
231
10,613
4,200
0
4,708
5,905
0
44,127
W
5,143
2,480
0
1,368
7,786
2,784
1,699
700
7,086
0
31,824
W
Ravana
Leo RFA
Ravana
13,770
4,722
0
3,962
9,200
6,275
0
158
8,773
0
61,068
L
5,599
1,787
0
4,062
13,322
5,848
0
2,361
10,961
0
53,129
W
9,705
5,629
0
5,483
12,191
5,544
229
1,469
10,652
0
75,412
W
Bacchus
Whos Gal
Bacchus
5,417
828
0
2,234
11,024
11,000
93
2,970
7,938
26,958
0
L
5,052
809
0
2,810
15,264
12,995
0
1,059
14,205
0
35,527
L
596
480
0
15
10,392
3,688
0
3,476
6,916
5,386
0
W
The Morrigan
xpert2330
The Morrigan
14,173
4,576
0
1,090
8,125
3,742
294
896
7,054
62,512
4,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
42,068
273
Minions Killed
389
0
Camps Cleared
0
1,311,515
Distance Traveled
1,437,556
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,318
488
26
2
0
272,761
0
L
Ishtar
6,329
422
77
5
0
258,141
2
W
Cupid
7,255
484
63
4
0
243,312
0
W
Ravana
8,646
576
90
6
0
296,992
0
L
Thor
7,627
508
98
7
0
282,335
1
W
Kali
9,358
624
110
7
0
330,038
0
W
Bacchus
7,951
530
23
2
0
296,223
7
L
Tyr
6,532
435
68
5
0
281,868
1
L
Kukulkan
5,018
335
4
0
0
216,410
1
W
The Morrigan
8,858
591
103
7
0
270,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role