Player Matchup

Neith
Neith
AUDIRE333
Neith
Level 64
God Stats
6W - 12L
1,199 SR
Queue Stats
14W - 23L
1,237 Elo+
Solo
Ymir
Ymir
Ecksperimental
Ymir
Level 86
God Stats
27W - 49L
1,375 SR
Queue Stats
145W - 261L
1,387 Elo+
Party 1
Agni
Agni
HB Romeo
Agni
Level 105
God Stats
7W - 17L
1,061 SR
Queue Stats
249W - 478L
1,335 Elo+
Party 1
Team Averages
Level 85
1,211 SR
1,320 Elo+

VS

Team Averages
Level 76
1,548 SR
1,324 Elo+
Danzaburou
Danzaburou
EL_CUCKO
Danzaburou
Level 63
God Stats
5W - 5L
1,581 SR
Queue Stats
30W - 47L
1,296 Elo+
Solo
Thoth
Thoth
LompeGarcia
Thoth
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 337L
1,286 Elo+
Solo
Ymir
Ymir
tN Saiyan
Ymir
Level 83
God Stats
4W - 8L
1,562 SR
Queue Stats
99W - 126L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AUDIRE333
Neith
11
1 / 0 / 8
7,035
704
4,944
7,200
2,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 0 / 4
8,193
819
10,854
6,875
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
12
3 / 2 / 6
7,697
770
8,733
5,563
2,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL_CUCKO
Danzaburou
9
0 / 5 / 2
6,274
627
6,361
11,072
4,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,220
622
5,256
7,234
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
2 / 1 / 0
6,864
686
5,243
11,666
10,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AUDIRE333
Neith
1
0
8
5
L
Danzaburou
EL_CUCKO
Danzaburou
0
5
2
0.2
W
6
0
4
8
W
Agni
3
2
6
3
L
0
5
2
0.2
L
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
16,860
19,638
Taken
29,972
8,480
Mitigated
17,992
6,210
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AUDIRE333
Neith
4,944
1,794
0
2,348
7,200
2,737
1,010
3,602
3,598
0
14,077
L
Danzaburou
EL_CUCKO
Danzaburou
6,361
1,455
0
1,091
11,072
4,628
0
7,803
3,269
0
17,988
W
10,854
1,768
707
1,998
6,875
3,406
0
4,270
2,605
25,898
0
W
Agni
8,733
1,036
620
537
5,563
2,337
0
2,917
2,646
29,369
0
L
5,256
396
0
670
7,234
2,866
0
4,635
2,599
16,859
0
L
Ymir
5,243
766
300
2,040
11,666
10,498
0
7,684
3,982
11,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
19,358
112
Minions Killed
75
6
Camps Cleared
3
505,026
Distance Traveled
491,925
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,035
704
21
2
0
132,892
0
L
Danzaburou
6,274
627
24
2
0
177,735
0
W
Ymir
8,193
819
47
5
3
180,348
1
W
Agni
7,697
770
44
4
3
191,786
1
L
Thoth
6,220
622
34
3
1
131,180
3
L
Ymir
6,864
686
17
2
2
183,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role