Player Matchup

Bastet
Bastet
Gold II
BlizzyTokin
Bastet
Gold II
Level 127
God Stats
34W - 23L
1,585 SR
Queue Stats
152W - 149L
1,653 MMR
Party 1
Sol
Sol
Gold II
swordmon
Sol
Gold II
Level 124
God Stats
69W - 60L
1,538 SR
Queue Stats
152W - 149L
1,653 MMR
Party 1
King Arthur
King Arthur
Gold V
xxMadarxx
King Arthur
Gold V
Level 47
God Stats
3W - 2L
1,517 SR
Queue Stats
35W - 28L
1,493 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,547 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,547 SR
1,581 MMR
Cu Chulainn
Cu Chulainn
Gold V
Huoman-Warrior
Cu Chulainn
Gold V
Level 145
God Stats
7W - 16L
1,383 SR
Queue Stats
820W - 966L
1,450 MMR
Solo
Ymir
Ymir
Silver I
Internal Legacy
Ymir
Silver I
Level 144
God Stats
1W - 1L
1,619 SR
Queue Stats
4W - 6L
1,539 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
ShakyWhale23
Kukulkan
Gold IV
Level 42
God Stats
0W - 1L
1,639 SR
Queue Stats
45W - 55L
1,754 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 0 / 8
11,621
726
17,977
16,076
7,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 7
11,985
749
20,332
10,175
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xxMadarxx
King Arthur
16
2 / 0 / 9
10,889
681
10,002
25,101
21,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAh Muzen CabShivaUllrBaron Samedi

VS

Bans
ZeusMedusaChaacAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Huoman-Warrior
Cu Chulainn
11
0 / 6 / 0
8,507
532
10,312
20,829
16,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 6 / 0
9,858
616
10,071
20,156
24,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ShakyWhale23
Kukulkan
15
0 / 3 / 0
9,842
615
16,911
11,320
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
0
8
10
L
Cu Chulainn
Huoman-Warrior
Cu Chulainn
0
6
0
0
L
0
6
0
0
L
Kukulkan
ShakyWhale23
Kukulkan
0
3
0
0
W
7
0
7
10.5
W
King Arthur
xxMadarxx
King Arthur
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
37,294
51,352
Taken
52,305
35,072
Mitigated
45,054
22,721
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,977
4,670
0
3,201
16,076
7,996
68
7,611
8,465
0
39,663
L
Cu Chulainn
Huoman-Warrior
Cu Chulainn
10,312
972
0
0
20,829
16,072
0
8,850
11,755
4,262
20,499
L
10,071
2,052
0
1,782
20,156
24,146
0
8,004
11,651
16,537
0
L
Kukulkan
ShakyWhale23
Kukulkan
16,911
1,110
0
811
11,320
4,836
0
1,602
9,473
65,224
0
W
20,332
8,772
0
7,236
10,175
5,277
2,822
4,559
5,616
62,774
6,135
W
King Arthur
xxMadarxx
King Arthur
10,002
1,381
0
12,284
25,101
21,799
156
16,771
8,330
0
27,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
28,207
186
Minions Killed
182
13
Camps Cleared
2
966,333
Distance Traveled
856,960
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,621
726
45
3
2
353,793
1
L
Cu Chulainn
8,507
532
31
2
1
285,910
3
L
Ymir
9,858
616
19
1
0
269,381
3
L
Kukulkan
9,842
615
132
8
1
301,669
5
W
Sol
11,985
749
103
6
6
296,703
4
W
King Arthur
10,889
681
38
2
5
315,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role