Player Matchup

Eset
Eset
AdotApoc
Eset
Level 129
God Stats
0W - 2L
1,425 SR
Queue Stats
64W - 59L
1,533 Elo+
Party 3
Tyr
Tyr
Audemars-_-
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,460 Elo+
Party 3
Ullr
Ullr
CurlyHarpy34
Ullr
Level 48
God Stats
0W - 1L
1,445 SR
Queue Stats
93W - 81L
1,459 Elo+
Solo
Arachne
Arachne
SircPradaL
Arachne
Level 133
God Stats
11W - 9L
1,572 SR
Queue Stats
485W - 491L
1,486 Elo+
Party 2
Janus
Janus
a8torres1995
Janus
Level 27
God Stats
4W - 11L
1,491 SR
Queue Stats
93W - 99L
1,455 Elo+
Party 2
Team Averages
Level 72
1,487 SR
1,479 Elo+

VS

Team Averages
Level 76
1,487 SR
1,518 Elo+
Ganesha
Ganesha
Cart Stirrer
Ganesha
Level 59
God Stats
3W - 1L
1,789 SR
Queue Stats
74W - 82L
1,449 Elo+
Party 1
Ishtar
Ishtar
Robust Beak
Ishtar
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 90L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Saltyy69
Cthulhu
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 212L
1,639 Elo+
Solo
Ah Puch
Ah Puch
Sobecky
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,494 Elo+
Party 1
Lancelot
Lancelot
spellspooky
Lancelot
Level 126
God Stats
1W - 4L
1,145 SR
Queue Stats
71W - 71L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 3 / 2
9,020
410
8,140
13,412
8,556
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 3 / 0
9,753
443
8,088
20,177
21,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 6 / 0
9,384
427
6,366
18,379
7,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SircPradaL
Arachne
18
2 / 4 / 2
11,214
510
8,563
23,552
10,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 1
9,580
435
4,274
17,468
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cart Stirrer
Ganesha
15
0 / 0 / 9
10,464
476
6,112
15,964
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
19
8 / 1 / 3
12,680
576
19,723
19,634
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Saltyy69
Cthulhu
18
2 / 4 / 3
12,011
546
11,769
16,237
20,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Sobecky
Ah Puch
17
6 / 1 / 6
11,703
532
12,267
11,054
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
spellspooky
Lancelot
20
7 / 0 / 3
12,392
563
14,553
17,319
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
23
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
2
0.33
L
2
3
0
0.67
W
Ganesha
Cart Stirrer
Ganesha
0
0
9
4.5
L
0
6
0
0
W
Ishtar
8
1
3
9.5
W
Cthulhu
Saltyy69
Cthulhu
2
4
3
0.88
L
Arachne
SircPradaL
Arachne
2
4
2
0.75
W
Ah Puch
Sobecky
Ah Puch
6
1
6
9
L
1
7
1
0.21
W
Lancelot
spellspooky
Lancelot
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
64,424
92,988
Taken
80,208
55,180
Mitigated
64,415
21,152
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,140
1,079
281
3,630
13,412
8,556
0
4,335
9,017
41,689
0
L
8,088
1,170
0
5,504
20,177
21,524
768
8,958
10,305
0
55,648
W
Ganesha
Cart Stirrer
Ganesha
6,112
666
0
4,126
15,964
18,165
84
4,201
11,763
27,176
0
L
6,366
2,905
0
1,394
18,379
7,841
0
2,670
15,703
0
70,964
W
Ishtar
19,723
12,341
0
9,937
19,634
10,156
2,792
2,730
16,904
0
120,392
W
Cthulhu
Saltyy69
Cthulhu
11,769
1,401
0
3,426
16,237
20,984
1,135
1,950
14,287
69,670
0
L
Arachne
SircPradaL
Arachne
8,563
6,642
0
7,547
23,552
10,464
853
5,004
18,346
0
106,371
W
Ah Puch
Sobecky
Ah Puch
12,267
826
0
4,114
11,054
5,250
472
3,796
7,258
76,760
0
L
4,274
48
0
2,796
17,468
6,795
137
7,999
9,469
67,546
0
W
Lancelot
spellspooky
Lancelot
14,553
2,298
0
8,185
17,319
9,860
250
2,533
14,786
0
132,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
59,250
552
Minions Killed
640
0
Camps Cleared
0
1,997,778
Distance Traveled
2,218,923
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,020
410
65
3
0
402,858
1
L
Tyr
9,753
443
103
5
0
421,978
0
W
Ganesha
10,464
476
3
0
0
434,228
9
L
Ullr
9,384
427
111
5
0
376,444
1
W
Ishtar
12,680
576
180
8
0
414,369
5
W
Cthulhu
12,011
546
147
7
0
404,635
1
L
Arachne
11,214
510
153
7
0
465,802
5
W
Ah Puch
11,703
532
130
6
0
431,521
5
L
Janus
9,580
435
120
5
0
330,696
7
W
Lancelot
12,392
563
180
8
0
534,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role