Player Matchup

Cabrakan
Cabrakan
Boogie6Man66
Cabrakan
Level 117
God Stats
0W - 3L
1,192 SR
Queue Stats
99W - 115L
1,374 Elo+
Solo
Apollo
Apollo
RednckGrrl
Apollo
Level 89
God Stats
3W - 7L
1,337 SR
Queue Stats
771W - 698L
1,409 Elo+
Party 1
Scylla
Scylla
Shamrock
Scylla
Level 155
God Stats
13W - 26L
1,306 SR
Queue Stats
635W - 677L
1,464 Elo+
Party 1
Thoth
Thoth
Stephmo
Thoth
Level 120
God Stats
2W - 5L
1,260 SR
Queue Stats
542W - 563L
1,444 Elo+
Party 1
Horus
Horus
lIrishFrontl
Horus
Level 125
God Stats
7W - 2L
1,857 SR
Queue Stats
585W - 529L
1,448 Elo+
Party 1
Team Averages
Level 121
1,390 SR
1,428 Elo+

VS

Team Averages
Level 84
1,349 SR
1,417 Elo+
Cerberus
Cerberus
DontGetRep0rted
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 68L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krynja
Ah Muzen Cab
Level 125
God Stats
3W - 1L
1,486 SR
Queue Stats
158W - 155L
1,413 Elo+
Party 3
Ra
Ra
OklahomaKidd
Ra
Level 126
God Stats
1W - 2L
1,230 SR
Queue Stats
116W - 114L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
Steelbain
Heimdallr
Level 109
God Stats
1W - 2L
1,246 SR
Queue Stats
69W - 81L
1,423 Elo+
Party 3
Ares
Ares
Sweetbrad
Ares
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 44L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boogie6Man66
Cabrakan
19
2 / 4 / 17
12,206
718
9,861
23,262
41,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
RednckGrrl
Apollo
20
13 / 5 / 6
13,488
793
22,102
18,662
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Shamrock
Scylla
20
4 / 5 / 14
12,332
725
23,916
13,376
6,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Stephmo
Thoth
17
0 / 5 / 16
10,294
606
9,940
11,693
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 7 / 14
11,893
700
10,217
29,353
33,789
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 14
13,163
774
9,288
26,070
35,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Krynja
Ah Muzen Cab
20
11 / 5 / 12
14,407
847
28,719
20,127
12,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 2 / 14
12,804
753
16,346
12,705
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Steelbain
Heimdallr
20
6 / 7 / 11
12,509
736
19,966
20,141
11,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
15
2 / 6 / 10
11,435
673
5,911
21,028
27,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
87
23
Kills
26
26
Deaths
26
67
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Boogie6Man66
Cabrakan
2
4
17
2.63
W
Cerberus
4
6
14
1.83
W
Ah Muzen Cab
Krynja
Ah Muzen Cab
11
5
12
3.4
W
3
2
14
5
L
Apollo
RednckGrrl
Apollo
13
5
6
3.2
L
Scylla
Shamrock
Scylla
4
5
14
2.2
W
Heimdallr
Steelbain
Heimdallr
6
7
11
1.64
L
Thoth
Stephmo
Thoth
0
5
16
1.6
W
Ares
2
6
10
1.17
L
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,036
Damage
80,230
96,346
Taken
100,071
97,109
Mitigated
95,695
34,562
Healing
31,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Boogie6Man66
Cabrakan
9,861
1,585
3,300
4,945
23,262
41,048
210
8,651
14,611
15,209
0
W
Cerberus
9,288
294
25
3,894
26,070
35,780
177
8,971
17,099
21,819
0
W
Ah Muzen Cab
Krynja
Ah Muzen Cab
28,719
10,466
1,222
4,653
20,127
12,313
6,070
9,653
10,474
0
59,631
W
16,346
2,312
10,916
6,465
12,705
8,261
1,714
6,311
6,394
59,774
0
L
Apollo
RednckGrrl
Apollo
22,102
11,249
755
3,967
18,662
10,081
3,916
6,211
12,451
0
47,918
L
Scylla
Shamrock
Scylla
23,916
1,373
1,856
1,599
13,376
6,994
1,358
4,825
8,551
58,071
0
W
Heimdallr
Steelbain
Heimdallr
19,966
13,573
211
2,461
20,141
11,793
1,941
10,757
9,384
0
39,882
L
Thoth
Stephmo
Thoth
9,940
2,180
1,329
741
11,693
5,197
2,329
5,064
6,629
19,286
0
W
Ares
5,911
488
0
1,256
21,028
27,548
305
8,025
13,003
8,649
0
L
10,217
4,387
6,888
9,182
29,353
33,789
730
6,794
22,559
0
16,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,213
Gold Earned
64,318
194
Minions Killed
221
0
Camps Cleared
0
1,504,737
Distance Traveled
1,294,436
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,206
718
19
1
0
338,830
0
W
Cerberus
13,163
774
38
2
0
267,926
0
W
Ah Muzen Cab
14,407
847
56
3
0
267,209
0
W
Ra
12,804
753
80
5
0
312,219
4
L
Apollo
13,488
793
58
3
0
278,161
0
L
Scylla
12,332
725
72
4
0
310,403
0
W
Heimdallr
12,509
736
45
3
0
224,846
1
L
Thoth
10,294
606
35
2
0
275,815
1
W
Ares
11,435
673
2
0
0
222,236
0
L
Horus
11,893
700
10
1
0
301,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role