Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bishmu
Ishtar
Level 151
God Stats
12W - 15L
1,472 SR
Queue Stats
236W - 190L
1,503 Elo+
Party 2
Ymir
Ymir
DrMengueche6942
Ymir
Level 121
God Stats
7W - 6L
1,610 SR
Queue Stats
91W - 62L
1,531 Elo+
Party 2
Team Averages
Level 133
1,527 SR
1,511 Elo+

VS

Team Averages
Level 118
1,313 SR
1,357 Elo+
Loki
Loki
Demon_Regime
Loki
Level 69
God Stats
0W - 7L
1,045 SR
Queue Stats
10W - 30L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
OofMyBones8972
Nu Wa
Level 160
God Stats
19W - 30L
1,392 SR
Queue Stats
826W - 737L
1,604 Elo+
Solo
Thor
Thor
Spikedude2019
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 2 / 8
9,764
651
9,170
14,515
9,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Bishmu
Ishtar
17
4 / 1 / 6
10,823
722
12,005
9,184
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 5
12,205
814
8,274
22,840
28,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,896
593
7,364
11,505
5,022
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 2
8,814
588
15,729
6,671
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
9,143
610
8,144
15,870
7,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
8
2.5
W
Ishtar
Bishmu
Ishtar
4
1
6
7
L
1
4
1
0.38
W
5
0
5
7.5
L
0
1
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
31,237
46,539
Taken
34,046
42,415
Mitigated
15,139
10,533
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,170
1,980
85
2,505
14,515
9,661
418
4,908
9,607
0
32,428
W
Ishtar
Bishmu
Ishtar
12,005
8,806
0
2,299
9,184
4,062
2,035
3,863
5,321
0
58,905
L
7,364
1,395
0
1,818
11,505
5,022
0
3,404
8,101
0
27,230
W
8,274
1,693
0
5,644
22,840
28,692
337
7,832
15,008
40,337
0
L
15,729
3,491
0
1,187
6,671
2,719
120
1,463
5,208
38,352
0
L
8,144
2,176
0
4,218
15,870
7,398
0
3,743
12,127
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
26,853
176
Minions Killed
140
8
Camps Cleared
5
856,303
Distance Traveled
759,631
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,764
651
30
2
2
313,056
1
W
Ishtar
10,823
722
95
6
1
262,415
3
L
Loki
8,896
593
31
2
0
272,480
0
W
Ymir
12,205
814
51
3
5
280,832
3
L
Nu Wa
8,814
588
67
4
2
239,165
4
L
Thor
9,143
610
42
3
3
247,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role