Player Matchup

Tiamat
Tiamat
StormJarl
Tiamat
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 6L
1,574 Elo+
Party 1
Ishtar
Ishtar
TheNameIsDalton
Ishtar
Level 78
God Stats
1W - 0L
1,306 SR
Queue Stats
394W - 120L
1,848 Elo+
Party 1
Fafnir
Fafnir
jfergi
Fafnir
Level 143
God Stats
1W - 0L
1,788 SR
Queue Stats
26W - 13L
1,810 Elo+
Party 1
Team Averages
Level 115
1,466 SR
1,744 Elo+

VS

Team Averages
Level 124
1,627 SR
1,563 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
jthayer5512
Ishtar
Level 105
God Stats
15W - 13L
1,749 SR
Queue Stats
318W - 357L
1,455 Elo+
Solo
Yu Huang
Yu Huang
mickeyydeez
Yu Huang
Level 160
God Stats
8W - 7L
1,632 SR
Queue Stats
520W - 380L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StormJarl
Tiamat
17
2 / 3 / 14
11,174
698
16,184
14,738
10,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
13 / 3 / 3
13,149
822
23,022
13,495
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
jfergi
Fafnir
16
2 / 1 / 15
12,439
777
11,595
19,816
29,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 5
11,041
690
8,233
25,544
39,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
13
0 / 8 / 4
9,466
592
11,334
15,937
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
mickeyydeez
Yu Huang
16
5 / 5 / 2
11,407
713
15,527
17,536
8,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
7
7
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
5
1.13
W
Tiamat
StormJarl
Tiamat
2
3
14
3
W
13
3
3
4.83
W
Fafnir
jfergi
Fafnir
2
1
15
9.5
L
Ishtar
0
8
4
0.25
L
Yu Huang
mickeyydeez
Yu Huang
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,801
Damage
35,094
48,049
Taken
59,017
47,276
Mitigated
56,433
15,213
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,233
622
371
9,067
25,544
39,371
337
11,409
13,969
27,711
0
W
Tiamat
StormJarl
Tiamat
16,184
1,925
174
3,414
14,738
10,891
845
8,961
5,777
47,375
0
W
23,022
16,295
0
4,544
13,495
7,146
1,767
8,368
5,127
0
74,987
W
Fafnir
jfergi
Fafnir
11,595
3,892
0
7,081
19,816
29,239
276
7,108
12,708
25,696
0
L
Ishtar
11,334
7,075
243
1,773
15,937
8,173
866
8,163
7,774
0
26,979
L
Yu Huang
mickeyydeez
Yu Huang
15,527
1,534
0
2,357
17,536
8,889
1,263
8,883
8,653
48,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
31,914
181
Minions Killed
151
9
Camps Cleared
4
881,380
Distance Traveled
759,497
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,041
690
30
2
0
280,151
4
W
Tiamat
11,174
698
63
4
2
284,761
0
W
Ishtar
13,149
822
90
6
5
280,161
2
W
Fafnir
12,439
777
28
2
2
316,458
3
L
Ishtar
9,466
592
34
2
1
217,014
2
L
Yu Huang
11,407
713
87
5
3
262,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role