Player Matchup

Bacchus
Bacchus
AlbinoMouse
Bacchus
Level 17
God Stats
8W - 4L
1,672 SR
Queue Stats
16W - 22L
1,357 Elo+
Party 1
Izanami
Izanami
KyleFries
Izanami
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Sol
Sol
MxrderBird
Sol
Level 18
God Stats
3W - 2L
1,628 SR
Queue Stats
22W - 25L
1,448 Elo+
Party 1
Ganesha
Ganesha
TibialQuotient7
Ganesha
Level 118
God Stats
2W - 1L
1,518 SR
Queue Stats
27W - 26L
1,395 Elo+
Party 1
Odin
Odin
Wohlly
Odin
Level 66
God Stats
3W - 1L
1,471 SR
Queue Stats
27W - 30L
1,385 Elo+
Party 1
Team Averages
Level 44
1,558 SR
1,417 Elo+

VS

Team Averages
Level 73
1,622 SR
1,380 Elo+
Kali
Kali
DOWNHILLWAIF420
Kali
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,291 Elo+
Solo
Persephone
Persephone
Mr Halezorz
Persephone
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 118L
1,389 Elo+
Solo
Heimdallr
Heimdallr
SpudIsLove
Heimdallr
Level 109
God Stats
0W - 3L
1,393 SR
Queue Stats
13W - 17L
1,469 Elo+
Solo
Khepri
Khepri
maternua
Khepri
Level 104
God Stats
4W - 2L
1,949 SR
Queue Stats
180W - 198L
1,510 Elo+
Solo
Cthulhu
Cthulhu
tkor_potatoes
Cthulhu
Level 44
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 4L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlbinoMouse
Bacchus
16
2 / 0 / 16
10,662
1,185
6,662
9,805
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KyleFries
Izanami
16
8 / 0 / 13
10,823
1,203
20,092
10,183
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 8
8,963
996
17,262
7,369
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 0 / 20
9,736
1,082
15,666
9,639
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Wohlly
Odin
16
9 / 1 / 10
10,810
1,201
14,113
10,330
13,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

335

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,427
936
8,054
14,651
7,838
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Mr Halezorz
Persephone
13
0 / 0 / 0
7,671
852
0
0
0
Heimdallr
SpudIsLove
Heimdallr
14
0 / 7 / 1
8,781
976
15,849
19,542
10,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
maternua
Khepri
14
1 / 5 / 0
9,652
1,072
8,560
23,348
15,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
13
1 / 5 / 0
8,564
952
7,872
21,440
18,685
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
21
Kills
2
2
Deaths
21
67
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlbinoMouse
Bacchus
2
0
16
10
L
0
4
0
0
W
Izanami
KyleFries
Izanami
8
0
13
14.5
L
Persephone
Mr Halezorz
Persephone
0
0
0
0
W
2
1
8
6
L
Heimdallr
SpudIsLove
Heimdallr
0
7
1
0.07
W
0
0
20
10
W
Odin
Wohlly
Odin
9
1
10
14
L
Khepri
maternua
Khepri
1
5
0
0.2
L
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,795
Damage
40,335
47,326
Taken
78,981
43,181
Mitigated
52,696
8,276
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlbinoMouse
Bacchus
6,662
1,005
0
1,183
9,805
14,664
0
2,868
6,937
20,369
0
L
8,054
3,120
0
558
14,651
7,838
0
5,334
9,101
0
23,305
W
Izanami
KyleFries
Izanami
20,092
15,883
249
2,845
10,183
5,561
0
3,377
6,806
0
30,095
L
Persephone
Mr Halezorz
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
17,262
6,844
0
2,020
7,369
3,874
0
2,352
5,017
26,661
2,355
L
Heimdallr
SpudIsLove
Heimdallr
15,849
8,931
0
1,649
19,542
10,765
0
9,220
10,139
0
38,314
W
15,666
2,317
0
1,205
9,639
5,738
0
4,145
5,494
39,367
0
W
Odin
Wohlly
Odin
14,113
2,285
95
679
10,330
13,344
0
3,690
6,068
0
22,442
L
Khepri
maternua
Khepri
8,560
659
349
1,728
23,348
15,408
0
12,555
10,385
20,579
0
L
Cthulhu
7,872
460
293
782
21,440
18,685
0
10,787
10,553
17,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
43,095
154
Minions Killed
148
6
Camps Cleared
3
944,629
Distance Traveled
638,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,662
1,185
42
5
3
204,477
1
L
Kali
8,427
936
53
6
0
168,682
0
W
Izanami
10,823
1,203
38
4
2
220,163
1
L
Persephone
7,671
852
0
0
0
0
0
W
Sol
8,963
996
30
3
0
135,838
0
L
Heimdallr
8,781
976
47
5
2
157,198
0
W
Ganesha
9,736
1,082
18
2
1
172,516
0
W
Odin
10,810
1,201
26
3
0
211,635
0
L
Khepri
9,652
1,072
20
2
1
159,733
3
L
Cthulhu
8,564
952
28
3
0
152,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role