Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dekukira
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,843 SR
Queue Stats
19W - 26L
1,377 Elo+
Party 4
Xing Tian
Xing Tian
DomiKinz
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ImNotGayDude
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LovelyBunny946
Jormungandr
Level 157
God Stats
3W - 3L
1,195 SR
Queue Stats
142W - 131L
1,418 Elo+
Party 4
King Arthur
King Arthur
victaliste
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,508 SR
1,459 Elo+

VS

Team Averages
Level 64
1,485 SR
1,482 Elo+
Izanami
Izanami
AlanWise
Izanami
Level 77
God Stats
0W - 1L
1,744 SR
Queue Stats
8W - 13L
1,453 Elo+
Party 1
Artio
Artio
Chocolatey
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Chronos
Chronos
Holohoax88
Chronos
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
53W - 47L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
i snipe u later
Sun Wukong
Level 104
God Stats
8W - 3L
1,539 SR
Queue Stats
296W - 247L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
ultrafreshmilk
Heimdallr
Level 28
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dekukira
Ah Muzen Cab
11
2 / 0 / 4
5,842
1,168
5,813
3,293
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
DomiKinz
Xing Tian
10
1 / 0 / 3
5,854
1,171
3,826
3,952
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
ImNotGayDude
Lancelot
10
2 / 1 / 4
5,538
1,108
3,015
3,422
1,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LovelyBunny946
Jormungandr
10
1 / 1 / 1
5,893
1,179
6,396
6,414
5,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
victaliste
King Arthur
10
0 / 2 / 5
5,389
1,078
3,423
6,923
5,358
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlanWise
Izanami
10
1 / 2 / 3
5,423
1,085
3,689
4,355
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
11
0 / 1 / 4
5,561
1,112
2,397
7,218
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Holohoax88
Chronos
11
1 / 1 / 3
5,253
1,051
3,639
3,882
1,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
i snipe u later
Sun Wukong
11
1 / 0 / 3
5,387
1,077
3,390
8,034
5,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ultrafreshmilk
Heimdallr
7
1 / 2 / 1
4,988
998
2,999
3,159
1,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
6
Kills
4
4
Deaths
6
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlanWise
Izanami
1
2
3
1.25
L
Artio
0
1
4
2
W
Ah Muzen Cab
Dekukira
Ah Muzen Cab
2
0
4
4
W
Xing Tian
DomiKinz
Xing Tian
1
0
3
2.5
L
Chronos
Holohoax88
Chronos
1
1
3
2.5
W
Lancelot
ImNotGayDude
Lancelot
2
1
4
4
W
Jormungandr
LovelyBunny946
Jormungandr
1
1
1
1.5
L
Sun Wukong
i snipe u later
Sun Wukong
1
0
3
2.5
L
Heimdallr
ultrafreshmilk
Heimdallr
1
2
1
0.75
W
King Arthur
victaliste
King Arthur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
16,114
24,004
Taken
26,648
18,382
Mitigated
17,646
6,303
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlanWise
Izanami
3,689
2,805
228
564
4,355
1,697
0
1,238
3,117
0
9,233
L
Artio
2,397
399
580
2,594
7,218
7,737
0
3,739
3,479
5,051
0
W
Ah Muzen Cab
Dekukira
Ah Muzen Cab
5,813
2,264
323
1,746
3,293
1,488
0
543
2,750
0
13,600
W
Xing Tian
DomiKinz
Xing Tian
3,826
169
571
456
3,952
4,158
0
954
2,998
5,460
0
L
Chronos
Holohoax88
Chronos
3,639
1,762
555
1,361
3,882
1,667
0
1,724
2,158
6,896
0
W
Lancelot
ImNotGayDude
Lancelot
3,015
623
0
402
3,422
1,861
0
1,436
1,986
0
3,347
W
Jormungandr
LovelyBunny946
Jormungandr
6,396
989
345
1,117
6,414
5,517
0
1,502
4,912
11,128
0
L
Sun Wukong
i snipe u later
Sun Wukong
3,390
345
398
4,297
8,034
5,299
0
2,726
5,308
0
10,276
L
Heimdallr
ultrafreshmilk
Heimdallr
2,999
1,306
466
641
3,159
1,246
0
795
2,364
0
4,848
W
King Arthur
victaliste
King Arthur
3,423
414
534
809
6,923
5,358
0
1,601
5,322
0
9,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
26,612
48
Minions Killed
58
0
Camps Cleared
0
642,163
Distance Traveled
518,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,423
1,085
24
5
0
104,384
0
L
Artio
5,561
1,112
6
1
0
109,938
0
W
Ah Muzen Cab
5,842
1,168
13
3
0
120,868
0
W
Xing Tian
5,854
1,171
9
2
0
117,774
0
L
Chronos
5,253
1,051
11
2
0
114,061
0
W
Lancelot
5,538
1,108
3
1
0
143,465
0
W
Jormungandr
5,893
1,179
5
1
0
114,119
0
L
Sun Wukong
5,387
1,077
7
1
0
124,641
0
L
Heimdallr
4,988
998
10
2
0
65,767
0
W
King Arthur
5,389
1,078
18
4
0
145,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role