Player Matchup

Ishtar
Ishtar
Cruusang
Ishtar
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 3
Baron Samedi
Baron Samedi
Hiisokâ
Baron Samedi
Level 85
God Stats
31W - 23L
1,530 SR
Queue Stats
202W - 206L
1,468 Elo+
Solo
Terra
Terra
SeinosukeSan
Terra
Level 124
God Stats
3W - 0L
1,519 SR
Queue Stats
32W - 23L
1,627 Elo+
Party 3
Hachiman
Hachiman
Stinovitch
Hachiman
Level 121
God Stats
4W - 6L
1,457 SR
Queue Stats
139W - 124L
1,481 Elo+
Solo
Loki
Loki
mrkol
Loki
Level 144
God Stats
769W - 644L
1,537 SR
Queue Stats
1,279W - 1,355L
1,493 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,549 Elo+

VS

Team Averages
Level 104
1,586 SR
1,615 Elo+
Sobek
Sobek
DeixemMeSoJogar
Sobek
Level 18
God Stats
4W - 1L
1,853 SR
Queue Stats
97W - 22L
1,740 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DesertusScorpio
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,519 SR
Queue Stats
17W - 11L
1,643 Elo+
Party 1
Fafnir
Fafnir
Kiloras
Fafnir
Level 139
God Stats
1W - 1L
1,722 SR
Queue Stats
53W - 50L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Mith0s
Cthulhu
Level 83
God Stats
1W - 3L
1,553 SR
Queue Stats
113W - 47L
1,658 Elo+
Party 2
Ishtar
Ishtar
Rikuoy
Ishtar
Level 155
God Stats
2W - 2L
1,283 SR
Queue Stats
37W - 42L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cruusang
Ishtar
17
5 / 2 / 13
11,379
1,138
17,752
11,292
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Hiisokâ
Baron Samedi
17
4 / 0 / 12
10,774
1,077
17,957
5,262
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 2 / 15
10,303
1,030
12,613
17,342
23,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Stinovitch
Hachiman
17
7 / 2 / 8
11,932
1,193
22,479
12,910
6,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
mrkol
Loki
16
7 / 1 / 9
10,954
1,095
15,741
14,686
7,456
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

251

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,470
1,047
8,164
20,166
32,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
DesertusScorpio
Morgan Le Fay
15
1 / 8 / 4
9,807
981
9,748
15,692
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Kiloras
Fafnir
16
1 / 3 / 5
10,107
1,011
6,634
21,206
24,879
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Mith0s
Cthulhu
15
3 / 1 / 3
10,381
1,038
15,343
14,431
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Rikuoy
Ishtar
15
1 / 6 / 4
9,643
964
17,124
19,899
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
24
Kills
7
7
Deaths
24
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cruusang
Ishtar
5
2
13
5.75
L
1
6
4
0.5
L
Morgan Le Fay
DesertusScorpio
Morgan Le Fay
1
8
4
0.38
W
Baron Samedi
Hiisokâ
Baron Samedi
4
0
12
10
L
Fafnir
Kiloras
Fafnir
1
3
5
1.17
L
Cthulhu
Mith0s
Cthulhu
3
1
3
4.5
L
Ishtar
Rikuoy
Ishtar
1
6
4
0.5
W
1
2
15
4.25
W
Hachiman
Stinovitch
Hachiman
7
2
8
5.5
W
Loki
mrkol
Loki
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,542
Damage
57,013
61,492
Taken
91,394
45,949
Mitigated
82,581
12,682
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cruusang
Ishtar
17,752
13,380
0
601
11,292
6,005
0
9,314
1,809
0
30,292
L
8,164
1,697
0
2,881
20,166
32,535
0
6,146
14,020
15,468
0
L
Morgan Le Fay
DesertusScorpio
Morgan Le Fay
9,748
934
152
1,247
15,692
7,908
0
5,332
10,360
32,812
0
W
Baron Samedi
Hiisokâ
Baron Samedi
17,957
2,802
3,718
2,391
5,262
3,182
0
3,278
1,950
37,480
0
L
Fafnir
Kiloras
Fafnir
6,634
1,627
0
2,879
21,206
24,879
0
5,723
15,483
14,295
0
L
Cthulhu
Mith0s
Cthulhu
15,343
1,210
1,230
798
14,431
8,269
0
5,580
8,851
44,964
0
L
Ishtar
Rikuoy
Ishtar
17,124
12,097
0
2,739
19,899
8,990
0
7,789
12,110
0
28,679
W
12,613
597
1,674
1,494
17,342
23,024
0
10,319
6,624
21,074
0
W
Hachiman
Stinovitch
Hachiman
22,479
10,475
0
2,804
12,910
6,282
0
8,279
4,371
0
55,475
W
Loki
mrkol
Loki
15,741
3,455
0
0
14,686
7,456
0
7,664
6,849
0
23,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
50,408
192
Minions Killed
184
13
Camps Cleared
3
971,406
Distance Traveled
943,608
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,379
1,138
34
3
2
185,163
1
L
Sobek
10,470
1,047
3
0
1
193,045
0
L
Morgan Le Fay
9,807
981
48
5
1
169,987
0
W
Baron Samedi
10,774
1,077
51
5
1
180,456
1
L
Fafnir
10,107
1,011
8
1
0
191,344
2
L
Cthulhu
10,381
1,038
92
9
0
211,002
1
L
Ishtar
9,643
964
33
3
1
178,230
0
W
Terra
10,303
1,030
18
2
0
216,396
1
W
Hachiman
11,932
1,193
76
8
8
177,892
0
W
Loki
10,954
1,095
13
1
2
211,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role