Player Matchup

Sol
Sol
LowercaseTunic2
Sol
Level 83
God Stats
1W - 2L
1,504 SR
Queue Stats
75W - 67L
1,596 Elo+
Party 1
Medusa
Medusa
MegalovaniaMan
Medusa
Level 78
God Stats
4W - 9L
1,436 SR
Queue Stats
168W - 159L
1,604 Elo+
Party 1
Ares
Ares
dekarpamelachu
Ares
Level 65
God Stats
8W - 9L
1,570 SR
Queue Stats
58W - 73L
1,479 Elo+
Solo
Team Averages
Level 75
1,503 SR
1,560 Elo+

VS

Team Averages
Level 73
1,541 SR
1,835 Elo+
Bellona
Bellona
Ty2599
Bellona
Level 84
God Stats
1W - 0L
1,315 SR
Queue Stats
17W - 5L
1,709 Elo+
Party 2
Hera
Hera
WuestButBetter
Hera
Level 120
God Stats
1W - 0L
1,807 SR
Queue Stats
27W - 8L
1,769 Elo+
Party 2
Fenrir
Fenrir
namechanged9770
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
2,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,527
635
11,397
12,713
5,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 6 / 4
9,113
608
7,885
11,892
6,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 1 / 2
10,028
669
10,975
14,750
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ty2599
Bellona
14
2 / 2 / 6
9,870
658
10,636
14,976
15,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 5
10,312
687
16,677
9,180
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 5
9,959
664
6,647
13,203
9,890
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
1
6
4
0.5
W
Bellona
Ty2599
Bellona
2
2
6
2.5
W
4
1
5
6.5
L
1
1
2
2
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
33,960
39,355
Taken
37,359
31,263
Mitigated
29,917
9,422
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,397
4,295
0
5,799
12,713
5,900
686
5,098
7,615
44,385
0
L
7,885
3,546
0
1,692
11,892
6,436
424
5,028
6,864
0
38,205
W
Bellona
Ty2599
Bellona
10,636
3,321
510
1,300
14,976
15,878
375
9,387
5,589
0
27,401
W
16,677
5,639
0
500
9,180
4,149
1,372
6,006
3,174
56,518
0
L
10,975
498
0
1,931
14,750
18,927
0
6,855
7,895
20,998
0
W
6,647
1,432
0
353
13,203
9,890
837
7,127
6,076
0
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
30,141
166
Minions Killed
156
7
Camps Cleared
4
829,209
Distance Traveled
880,016
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,527
635
69
5
2
263,826
1
L
Medusa
9,113
608
80
5
4
249,243
5
W
Bellona
9,870
658
32
2
0
302,648
2
W
Hera
10,312
687
97
6
2
288,546
5
L
Ares
10,028
669
17
1
1
316,140
1
W
Fenrir
9,959
664
27
2
2
288,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role