Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Mr_Fangtastic06
Loki
Level 63
God Stats
4W - 5L
1,356 SR
Queue Stats
288W - 284L
1,408 Elo+
Party 1
Sol
Sol
elSheune
Sol
Level 156
God Stats
14W - 18L
1,435 SR
Queue Stats
39W - 52L
1,376 Elo+
Solo
Skadi
Skadi
moeloonat24
Skadi
Level 131
God Stats
40W - 42L
1,533 SR
Queue Stats
190W - 224L
1,344 Elo+
Party 2
Horus
Horus
terragod48
Horus
Level 71
God Stats
16W - 14L
1,529 SR
Queue Stats
237W - 243L
1,416 Elo+
Party 1
Team Averages
Level 115
1,471 SR
1,409 Elo+

VS

Team Averages
Level 101
1,614 SR
1,454 Elo+
Tyr
Tyr
AsianRiceK1ng
Tyr
Level 87
God Stats
3W - 2L
1,810 SR
Queue Stats
69W - 68L
1,478 Elo+
Solo
Ishtar
Ishtar
Ronnon-28
Ishtar
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 169L
1,427 Elo+
Solo
Merlin
Merlin
RoyRommers
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 122L
1,464 Elo+
Solo
Athena
Athena
Virgil_Instinct
Athena
Level 102
God Stats
1W - 2L
1,646 SR
Queue Stats
184W - 218L
1,442 Elo+
Solo
Mercury
Mercury
snbr19
Mercury
Level 111
God Stats
23W - 13L
1,616 SR
Queue Stats
155W - 151L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 1 / 2
8,336
641
8,537
9,392
6,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 1 / 5
7,815
601
6,876
10,110
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 2 / 5
8,251
635
11,306
13,062
5,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 3
6,610
508
4,984
4,996
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
4 / 1 / 6
7,665
590
7,205
13,148
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,427
494
1,761
10,578
8,443
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Ronnon-28
Ishtar
10
2 / 5 / 1
6,037
464
5,974
9,023
2,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
RoyRommers
Merlin
12
2 / 6 / 2
7,349
565
5,577
8,398
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 3
5,980
460
5,191
13,364
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
snbr19
Mercury
11
1 / 3 / 3
6,723
517
4,594
9,953
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
5
6
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
2
4
L
0
3
0
0
W
5
1
5
7.5
L
Ishtar
Ronnon-28
Ishtar
2
5
1
0.5
L
Merlin
RoyRommers
Merlin
2
6
2
0.5
L
0
3
3
0.5
W
6
2
5
4.25
W
2
1
3
3.5
L
Mercury
snbr19
Mercury
1
3
3
0.83
W
Horus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,908
Damage
23,097
50,708
Taken
51,316
28,148
Mitigated
30,961
21,816
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,537
1,705
0
1,622
9,392
6,815
355
2,129
7,263
4,057
59,625
L
1,761
387
0
2,162
10,578
8,443
0
354
10,224
0
39,267
W
6,876
2,284
0
3,974
10,110
3,853
185
2,734
7,376
0
48,058
L
Ishtar
Ronnon-28
Ishtar
5,974
3,730
436
2,437
9,023
2,769
0
2,706
6,317
0
23,592
L
Merlin
RoyRommers
Merlin
5,577
580
0
736
8,398
3,285
0
4,147
4,251
40,017
0
L
5,191
1,612
0
2,079
13,364
12,075
0
2,783
10,581
17,776
0
W
11,306
5,495
0
8,151
13,062
5,580
3,038
1,479
11,583
61,491
0
W
4,984
2,850
206
1,318
4,996
1,749
1,465
960
4,036
0
34,424
L
Mercury
snbr19
Mercury
4,594
2,267
0
2,860
9,953
4,389
0
1,944
8,009
0
41,116
W
Horus
7,205
3,150
833
5,712
13,148
10,151
296
3,466
9,682
0
24,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
32,516
377
Minions Killed
277
0
Camps Cleared
0
1,164,951
Distance Traveled
1,125,639
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,336
641
122
9
0
235,813
1
L
Tyr
6,427
494
68
5
0
227,589
4
W
Loki
7,815
601
85
7
0
291,768
0
L
Ishtar
6,037
464
36
3
0
192,038
4
L
Merlin
7,349
565
84
6
0
219,150
1
L
Athena
5,980
460
18
1
0
238,976
1
W
Sol
8,251
635
80
6
0
209,417
3
W
Skadi
6,610
508
60
5
0
170,710
0
L
Mercury
6,723
517
71
5
0
247,886
0
W
Horus
7,665
590
30
2
0
257,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role