Player Matchup

Merlin
Merlin
Ether Clyde
Merlin
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 119L
1,375 Elo+
Solo
Ishtar
Ishtar
Junior-PR21
Ishtar
Level 67
God Stats
5W - 2L
1,822 SR
Queue Stats
379W - 422L
1,307 Elo+
Solo
Set
Set
Nicoostuni_
Set
Level 62
God Stats
2W - 2L
1,228 SR
Queue Stats
107W - 135L
1,289 Elo+
Solo
Shiva
Shiva
RedDemoAntrax10
Shiva
Level 63
God Stats
13W - 16L
1,463 SR
Queue Stats
42W - 52L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
THECasey1337
Zhong Kui
Level 127
God Stats
6W - 0L
1,829 SR
Queue Stats
8W - 5L
1,426 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,351 Elo+

VS

Team Averages
Level 73
1,424 SR
1,314 Elo+
Pele
Pele
 
Pele
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BadukMoyo
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1
Gilgamesh
Gilgamesh
DemonlyIsane
Gilgamesh
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
192W - 228L
1,201 Elo+
Party 1
Ishtar
Ishtar
FINNISALWAYSCOOL
Ishtar
Level 62
God Stats
2W - 7L
1,178 SR
Queue Stats
80W - 126L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HYENA_DEMON
Morgan Le Fay
Level 149
God Stats
17W - 25L
1,442 SR
Queue Stats
219W - 221L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 1 / 1
7,421
530
2,993
8,696
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
11
2 / 1 / 2
6,573
470
7,878
7,433
2,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
7,210
515
6,453
7,468
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 0
8,880
634
6,002
7,011
4,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
THECasey1337
Zhong Kui
12
5 / 1 / 4
7,444
532
11,771
10,513
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 1
6,622
473
4,160
12,459
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BadukMoyo
Bacchus
7
0 / 3 / 0
5,404
386
3,019
12,608
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
DemonlyIsane
Gilgamesh
12
0 / 2 / 0
5,821
416
2,879
9,360
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,726
409
3,809
11,463
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
HYENA_DEMON
Morgan Le Fay
12
1 / 2 / 0
6,789
485
7,096
8,520
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
L
Bacchus
BadukMoyo
Bacchus
0
3
0
0
L
Gilgamesh
DemonlyIsane
Gilgamesh
0
2
0
0
W
Merlin
2
1
1
2.5
L
1
4
1
0.38
L
Morgan Le Fay
HYENA_DEMON
Morgan Le Fay
1
2
0
0.5
W
Ishtar
2
1
2
3
W
2
0
4
4
W
2
0
0
2
W
Zhong Kui
THECasey1337
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
20,963
41,121
Taken
54,410
21,257
Mitigated
29,071
10,583
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,160
906
0
4,199
12,459
4,521
0
2,473
9,986
0
55,101
L
Bacchus
BadukMoyo
Bacchus
3,019
513
0
2,272
12,608
9,901
0
4,480
8,128
11,923
0
L
Gilgamesh
DemonlyIsane
Gilgamesh
2,879
1,073
0
1,949
9,360
6,879
0
0
9,360
0
35,560
W
Merlin
2,993
343
0
260
8,696
3,489
1,257
5,270
3,426
48,058
0
L
3,809
2,193
0
3,148
11,463
4,250
0
4,750
6,713
0
33,453
L
Morgan Le Fay
HYENA_DEMON
Morgan Le Fay
7,096
781
0
2,052
8,520
3,520
58
3,061
5,459
52,872
0
W
Ishtar
7,878
4,956
486
1,785
7,433
2,674
1,429
1,119
6,314
0
37,505
W
6,453
2,974
49
3,082
7,468
3,087
0
1,643
5,825
0
37,262
W
6,002
1,980
0
832
7,011
4,866
401
0
7,011
0
68,080
W
Zhong Kui
THECasey1337
Zhong Kui
11,771
1,885
211
3,878
10,513
7,141
1,148
2,083
8,430
41,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
30,362
400
Minions Killed
310
0
Camps Cleared
0
1,212,305
Distance Traveled
1,249,601
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,622
473
98
7
0
281,780
3
L
Bacchus
5,404
386
14
1
0
235,438
0
L
Gilgamesh
5,821
416
63
5
0
276,258
0
W
Merlin
7,421
530
80
6
0
238,633
0
L
Ishtar
5,726
409
55
4
0
232,270
0
L
Morgan Le Fay
6,789
485
80
6
0
223,855
1
W
Ishtar
6,573
470
61
4
0
227,212
2
W
Set
7,210
515
87
6
0
252,656
2
W
Shiva
8,880
634
121
9
0
247,875
1
W
Zhong Kui
7,444
532
51
4
0
245,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role