Player Matchup

Zeus
Zeus
BlazingHornet13
Zeus
Level 83
God Stats
0W - 1L
1,074 SR
Queue Stats
16W - 21L
1,483 Elo+
Party 1
Sobek
Sobek
DLS1998
Sobek
Level 106
God Stats
5W - 1L
1,923 SR
Queue Stats
149W - 151L
1,472 Elo+
Party 1
Agni
Agni
Endou5874
Agni
Level 79
God Stats
0W - 3L
1,266 SR
Queue Stats
265W - 244L
1,477 Elo+
Solo
Cthulhu
Cthulhu
JosephDN22
Cthulhu
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
39W - 31L
1,508 Elo+
Solo
Shiva
Shiva
LaPamparaaa
Shiva
Level 108
God Stats
5W - 7L
1,655 SR
Queue Stats
654W - 660L
1,483 Elo+
Solo
Team Averages
Level 100
1,526 SR
1,485 Elo+

VS

Team Averages
Level 100
1,425 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JA JA 111
Charybdis
Level 121
God Stats
1W - 1L
1,163 SR
Queue Stats
47W - 47L
1,516 Elo+
Solo
Janus
Janus
Milthred
Janus
Level 88
God Stats
10W - 10L
1,456 SR
Queue Stats
752W - 813L
1,516 Elo+
Solo
Discordia
Discordia
OriginalDictator
Discordia
Level 107
God Stats
3W - 2L
1,504 SR
Queue Stats
94W - 92L
1,476 Elo+
Solo
Skadi
Skadi
ThePoundPalace69
Skadi
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 207L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
7,953
663
7,319
14,528
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
DLS1998
Sobek
16
1 / 7 / 7
8,980
748
4,778
23,994
36,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
18
7 / 6 / 9
10,372
864
13,125
11,896
5,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JosephDN22
Cthulhu
17
7 / 6 / 7
10,170
848
13,917
17,592
16,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 10
9,297
775
13,512
21,124
25,316
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
10 / 5 / 15
11,387
949
13,789
19,766
22,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
JA JA 111
Charybdis
18
10 / 3 / 14
10,913
909
16,705
11,851
5,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Milthred
Janus
17
3 / 4 / 19
10,539
878
15,332
12,157
10,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
20
5 / 2 / 14
10,514
876
19,257
11,151
5,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 4 / 12
10,059
838
12,518
9,987
4,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
18
Kills
35
35
Deaths
18
39
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
5
15
3.5
L
1
10
6
0.4
L
Sobek
DLS1998
Sobek
1
7
7
0.64
L
Agni
7
6
9
1.92
W
Charybdis
JA JA 111
Charybdis
10
3
14
5.67
L
Cthulhu
JosephDN22
Cthulhu
7
6
7
1.75
L
2
6
10
1.17
W
Janus
Milthred
Janus
3
4
19
3.13
W
Discordia
5
2
14
6
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,651
Damage
77,601
89,134
Taken
64,912
89,419
Mitigated
47,928
19,085
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,789
1,483
591
2,716
19,766
22,958
384
10,228
9,153
0
23,461
L
7,319
2,015
1,210
785
14,528
6,240
0
5,556
8,972
13,464
0
L
Sobek
DLS1998
Sobek
4,778
299
2,120
4,203
23,994
36,574
45
7,205
16,789
11,972
0
L
Agni
13,125
941
556
2,003
11,896
5,168
225
5,445
6,451
28,984
0
W
Charybdis
JA JA 111
Charybdis
16,705
6,218
1,397
3,163
11,851
5,635
2,167
7,211
4,510
0
26,079
L
Cthulhu
JosephDN22
Cthulhu
13,917
334
1,122
2,431
17,592
16,121
0
9,271
8,321
23,616
0
L
13,512
1,362
1,645
3,010
21,124
25,316
0
7,112
14,012
54
22,488
W
Janus
Milthred
Janus
15,332
870
260
1,668
12,157
10,040
317
6,537
5,338
26,460
0
W
Discordia
19,257
1,280
1,248
1,170
11,151
5,089
985
6,921
4,094
36,416
0
W
12,518
4,159
762
691
9,987
4,206
580
7,211
2,624
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
53,412
105
Minions Killed
115
0
Camps Cleared
0
1,105,892
Distance Traveled
1,176,933
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,387
949
17
1
0
241,073
0
L
Zeus
7,953
663
19
2
0
201,916
0
L
Sobek
8,980
748
10
1
0
238,250
0
L
Agni
10,372
864
33
3
0
204,202
0
W
Charybdis
10,913
909
24
2
0
229,405
0
L
Cthulhu
10,170
848
31
3
0
226,266
1
L
Shiva
9,297
775
12
1
0
235,258
0
W
Janus
10,539
878
23
2
0
254,313
1
W
Discordia
10,514
876
37
3
0
264,590
3
W
Skadi
10,059
838
14
1
0
187,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role