Player Matchup

Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
P1TCHORRO
Yemoja
Level 115
God Stats
4W - 4L
1,710 SR
Queue Stats
92W - 119L
1,483 Elo+
Party 2
Achilles
Achilles
QuackyFumiga
Achilles
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 188L
1,522 Elo+
Party 2
Mercury
Mercury
SonyBleinen
Mercury
Level 123
God Stats
3W - 1L
1,927 SR
Queue Stats
205W - 169L
1,508 Elo+
Party 2
Freya
Freya
iMadameX
Freya
Level 160
God Stats
102W - 104L
1,524 SR
Queue Stats
419W - 450L
1,468 Elo+
Party 2
Team Averages
Level 106
1,632 SR
1,496 Elo+

VS

Team Averages
Level 137
1,635 SR
1,603 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Cafe_No_Kuador
Eset
Level 144
God Stats
20W - 21L
1,416 SR
Queue Stats
370W - 425L
1,395 Elo+
Solo
Serqet
Serqet
Juninn
Serqet
Level 160
God Stats
19W - 6L
1,846 SR
Queue Stats
597W - 169L
1,866 Elo+
Party 1
Atlas
Atlas
LuKAyno
Atlas
Level 61
God Stats
5W - 4L
1,546 SR
Queue Stats
38W - 34L
1,470 Elo+
Solo
Charybdis
Charybdis
Saôry
Charybdis
Level 160
God Stats
11W - 3L
1,867 SR
Queue Stats
65W - 23L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 2
7,703
481
5,076
12,290
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
P1TCHORRO
Yemoja
11
2 / 2 / 1
7,091
443
4,156
12,560
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
QuackyFumiga
Achilles
11
1 / 4 / 1
6,952
435
4,808
15,696
8,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SonyBleinen
Mercury
13
3 / 3 / 2
7,856
491
7,172
14,045
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
iMadameX
Freya
13
0 / 3 / 1
7,595
475
8,680
13,081
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 2
8,498
531
6,249
8,869
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 3
8,325
520
6,585
8,893
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Juninn
Serqet
17
8 / 0 / 5
10,094
631
15,327
11,909
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
LuKAyno
Atlas
12
0 / 0 / 5
8,189
512
4,630
16,635
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Saôry
Charybdis
15
6 / 2 / 2
9,613
601
13,342
11,413
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
15
15
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
W
Ishtar
 
Ishtar
1
1
2
2
W
0
4
3
0.38
W
Serqet
Juninn
Serqet
8
0
5
10.5
W
Atlas
LuKAyno
Atlas
0
0
5
2.5
L
Yemoja
P1TCHORRO
Yemoja
2
2
1
1.25
L
Achilles
QuackyFumiga
Achilles
1
4
1
0.38
W
Charybdis
Saôry
Charybdis
6
2
2
3.5
L
Mercury
SonyBleinen
Mercury
3
3
2
1.33
L
Freya
iMadameX
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,892
Damage
46,133
67,672
Taken
57,719
36,428
Mitigated
26,335
17,572
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,076
1,238
0
4,500
12,290
4,540
0
2,600
9,690
61,433
0
W
Ishtar
 
Ishtar
6,249
3,796
0
3,146
8,869
3,602
1,561
2,642
6,005
0
69,818
W
6,585
306
324
2,356
8,893
3,511
0
2,748
6,145
60,995
0
W
Serqet
Juninn
Serqet
15,327
5,216
0
4,796
11,909
5,300
140
3,393
8,480
0
78,870
W
Atlas
LuKAyno
Atlas
4,630
1,687
0
7,127
16,635
8,673
165
7,392
8,773
32,757
0
L
Yemoja
P1TCHORRO
Yemoja
4,156
1,010
1,169
1,904
12,560
12,841
22
2,233
10,025
19,253
0
L
Achilles
QuackyFumiga
Achilles
4,808
2,586
0
3,750
15,696
8,215
0
1,216
14,480
0
27,100
W
Charybdis
Saôry
Charybdis
13,342
7,602
0
3,095
11,413
5,249
1,860
1,009
10,404
0
83,598
L
Mercury
SonyBleinen
Mercury
7,172
2,801
0
750
14,045
5,656
0
3,259
10,654
0
70,003
L
Freya
iMadameX
Freya
8,680
2,304
0
5,499
13,081
5,176
0
1,907
11,093
66,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
44,719
421
Minions Killed
520
0
Camps Cleared
0
1,462,013
Distance Traveled
1,529,622
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,703
481
118
7
0
275,274
8
W
Ishtar
8,498
531
134
8
0
300,843
4
W
Eset
8,325
520
99
6
0
286,369
6
W
Serqet
10,094
631
127
8
0
396,327
1
W
Atlas
8,189
512
34
2
0
271,821
3
L
Yemoja
7,091
443
25
2
0
317,395
10
L
Achilles
6,952
435
64
4
0
263,577
1
W
Charybdis
9,613
601
126
8
0
274,262
1
L
Mercury
7,856
491
101
6
0
329,538
9
L
Freya
7,595
475
113
7
0
276,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role