Player Matchup

Ymir
Ymir
Demon_Regime
Ymir
Level 69
God Stats
7W - 9L
1,737 SR
Queue Stats
10W - 30L
1,262 Elo+
Solo
Ishtar
Ishtar
Scalett666
Ishtar
Level 45
God Stats
3W - 5L
1,285 SR
Queue Stats
188W - 276L
1,362 Elo+
Solo
Chang'e
Chang'e
Wiiinters
Chang'e
Level 126
God Stats
8W - 5L
1,693 SR
Queue Stats
435W - 613L
1,290 Elo+
Solo
Team Averages
Level 80
1,571 SR
1,305 Elo+

VS

Team Averages
Level 41
1,395 SR
1,291 Elo+
Anubis
Anubis
Get Joogied
Anubis
Level 59
God Stats
11W - 11L
1,462 SR
Queue Stats
188W - 261L
1,362 Elo+
Party 1
Ymir
Ymir
LSP Esukanor
Ymir
Level 42
God Stats
34W - 29L
1,406 SR
Queue Stats
86W - 154L
1,215 Elo+
Solo
Bastet
Bastet
Mc Pugers9014
Bastet
Level 21
God Stats
5W - 8L
1,317 SR
Queue Stats
57W - 85L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,003
667
3,757
10,935
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
Scalett666
Ishtar
11
1 / 6 / 2
7,621
635
5,702
12,872
4,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Wiiinters
Chang'e
11
1 / 6 / 2
7,367
614
6,112
13,947
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 0 / 8
9,535
795
13,183
5,785
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 9
9,864
822
7,189
10,129
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 2 / 8
9,025
752
13,165
10,350
4,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Anubis
5
0
8
9
W
5
1
9
9.5
W
5
2
8
4.5
L
Ishtar
Scalett666
Ishtar
1
6
2
0.33
L
Chang'e
Wiiinters
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
33,537
37,754
Taken
26,264
19,847
Mitigated
19,598
6,955
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,757
745
214
1,724
10,935
11,024
0
6,956
3,979
16,771
0
W
Anubis
13,183
915
105
3,235
5,785
3,501
391
1,978
3,807
52,871
0
W
7,189
1,267
114
2,161
10,129
11,478
464
4,557
5,572
18,685
0
W
13,165
3,034
0
2,232
10,350
4,619
0
4,092
6,258
0
26,067
L
Ishtar
Scalett666
Ishtar
5,702
3,225
201
1,438
12,872
4,356
0
7,702
5,170
0
16,133
L
Chang'e
Wiiinters
Chang'e
6,112
521
1,193
2,185
13,947
4,467
0
6,084
7,863
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,424
108
Minions Killed
143
3
Camps Cleared
8
579,424
Distance Traveled
641,592
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,003
667
30
3
1
201,089
0
W
Anubis
9,535
795
93
8
6
190,969
1
W
Ymir
9,864
822
24
2
1
208,856
0
W
Bastet
9,025
752
26
2
1
241,767
2
L
Ishtar
7,621
635
41
3
0
183,914
4
L
Chang'e
7,367
614
37
3
2
194,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role