Player Matchup

Ishtar
Ishtar
Beeterson
Ishtar
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
65W - 82L
1,464 Elo+
Party 1
Sol
Sol
HoboHannah
Sol
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,438 Elo+
Party 1
He Bo
He Bo
MarshmellowKill
He Bo
Level 46
God Stats
0W - 3L
1,217 SR
Queue Stats
21W - 33L
1,440 Elo+
Party 1
Janus
Janus
ShyDancer
Janus
Level 103
God Stats
1W - 1L
1,782 SR
Queue Stats
49W - 57L
1,435 Elo+
Party 1
Bastet
Bastet
bioshocker
Bastet
Level 98
God Stats
0W - 1L
1,523 SR
Queue Stats
9W - 15L
1,551 Elo+
Party 1
Team Averages
Level 85
1,549 SR
1,466 Elo+

VS

Team Averages
Level 119
1,533 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
ADHDwave
Kumbhakarna
Level 48
God Stats
6W - 3L
1,724 SR
Queue Stats
104W - 113L
1,447 Elo+
Solo
Scylla
Scylla
AJMcKay11
Scylla
Level 156
God Stats
1W - 1L
1,229 SR
Queue Stats
55W - 67L
1,439 Elo+
Solo
Rama
Rama
AMWRAY22
Rama
Level 124
God Stats
5W - 2L
1,679 SR
Queue Stats
264W - 266L
1,529 Elo+
Solo
Agni
Agni
BmoreRaven
Agni
Level 122
God Stats
16W - 14L
1,535 SR
Queue Stats
470W - 500L
1,516 Elo+
Solo
Nu Wa
Nu Wa
CyBearLoki
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Beeterson
Ishtar
17
4 / 7 / 4
9,803
754
8,767
17,026
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 6
8,801
677
5,673
17,636
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 8
8,401
646
11,634
15,663
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
ShyDancer
Janus
14
0 / 9 / 5
8,374
644
9,794
17,014
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
bioshocker
Bastet
18
6 / 5 / 5
9,576
737
18,407
16,152
8,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADHDwave
Kumbhakarna
20
3 / 2 / 29
11,736
903
9,018
30,087
44,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
AJMcKay11
Scylla
16
6 / 3 / 13
10,402
800
11,654
10,740
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
7 / 2 / 21
11,167
859
12,813
13,082
7,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 4 / 21
11,721
902
20,649
14,968
8,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
19
14 / 5 / 15
12,106
931
25,007
16,246
8,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
139
13
Kills
40
40
Deaths
16
28
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ADHDwave
Kumbhakarna
3
2
29
8.75
W
Scylla
AJMcKay11
Scylla
6
3
13
4.17
W
Rama
7
2
21
8.75
L
Ishtar
Beeterson
Ishtar
4
7
4
0.86
W
10
4
21
5.13
W
Nu Wa
14
5
15
4.3
L
1
10
6
0.4
L
2
9
8
0.67
L
Janus
ShyDancer
Janus
0
9
5
0.28
L
Bastet
bioshocker
Bastet
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,275
Damage
79,141
83,491
Taken
85,123
37,119
Mitigated
73,586
17,641
Healing
39,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ADHDwave
Kumbhakarna
9,018
504
3,034
10,612
30,087
44,225
116
6,901
22,062
25,732
0
W
Scylla
AJMcKay11
Scylla
11,654
765
1,496
2,419
10,740
4,913
1,953
2,363
8,307
31,732
0
W
Rama
12,813
5,901
6,042
4,052
13,082
7,479
2,904
4,850
8,028
0
22,213
L
Ishtar
Beeterson
Ishtar
8,767
2,988
695
3,038
17,026
8,068
0
12,874
4,152
0
24,225
W
20,649
2,319
2,548
3,622
14,968
8,620
1,467
6,849
7,917
33,703
0
W
Nu Wa
25,007
4,820
1,943
3,289
16,246
8,349
1,226
5,126
10,892
38,538
0
L
5,673
1,583
395
2,666
17,636
7,583
0
14,274
3,362
12,624
0
L
11,634
293
1,306
2,747
15,663
5,704
0
11,740
3,923
16,597
0
L
Janus
ShyDancer
Janus
9,794
93
364
2,156
17,014
7,379
0
14,457
2,557
23,162
0
L
Bastet
bioshocker
Bastet
18,407
2,075
809
3,465
16,152
8,385
0
12,983
3,169
0
31,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
57,132
114
Minions Killed
167
0
Camps Cleared
0
1,058,589
Distance Traveled
1,340,539
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,736
903
29
2
0
305,814
3
W
Scylla
10,402
800
53
4
0
255,779
1
W
Rama
11,167
859
31
2
0
259,758
0
L
Ishtar
9,803
754
33
3
0
188,729
0
W
Agni
11,721
902
31
2
0
261,501
0
W
Nu Wa
12,106
931
23
2
0
257,687
1
L
Sol
8,801
677
20
2
0
167,865
0
L
He Bo
8,401
646
12
1
0
218,175
3
L
Janus
8,374
644
25
2
0
200,437
0
L
Bastet
9,576
737
24
2
0
283,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role