Player Matchup

Baron Samedi
Baron Samedi
DARK DIAMOND844
Baron Samedi
Level 156
God Stats
36W - 24L
1,596 SR
Queue Stats
607W - 626L
1,484 Elo+
Solo
Khepri
Khepri
Dino_Nysis
Khepri
Level 45
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 1
Shiva
Shiva
RainbowRuggg
Shiva
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 1
Team Averages
Level 71
1,586 SR
1,220 Elo+

VS

Team Averages
Level 77
1,486 SR
1,256 Elo+
Hercules
Hercules
KSIFRIGOFF TACO
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 54L
1,142 Elo+
Party 2
Ishtar
Ishtar
ShyRageDemon
Ishtar
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
48W - 87L
1,210 Elo+
Party 2
Sol
Sol
TICKL3me3LMO187
Sol
Level 156
God Stats
12W - 14L
1,458 SR
Queue Stats
118W - 152L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARK DIAMOND844
Baron Samedi
16
5 / 1 / 11
10,935
683
17,910
15,635
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Dino_Nysis
Khepri
14
0 / 1 / 14
10,604
663
9,384
15,271
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 0 / 5
11,603
725
18,774
17,247
12,213
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 7 / 0
8,281
518
5,624
24,597
20,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
12
0 / 8 / 1
8,589
537
8,812
16,538
6,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 0
10,166
635
23,595
11,259
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
2
2
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DARK DIAMOND844
Baron Samedi
5
1
11
10.5
W
Khepri
Dino_Nysis
Khepri
0
1
14
7
L
Hercules
0
7
0
0
W
11
0
5
13.5
L
Ishtar
0
8
1
0.06
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
38,031
48,153
Taken
52,394
37,690
Mitigated
33,463
18,919
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DARK DIAMOND844
Baron Samedi
17,910
1,342
5,468
6,333
15,635
9,709
509
7,392
8,243
41,959
0
W
Khepri
Dino_Nysis
Khepri
9,384
812
484
1,639
15,271
15,768
35
7,319
7,952
22,129
0
L
Hercules
5,624
1,200
0
1,584
24,597
20,883
0
12,936
11,661
0
13,191
W
18,774
8,187
2,823
2,172
17,247
12,213
600
7,569
9,678
0
43,470
L
Ishtar
8,812
4,092
0
0
16,538
6,956
308
8,351
8,187
0
32,372
L
23,595
5,882
0
6,173
11,259
5,624
0
6,530
4,729
54,932
5,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
27,036
145
Minions Killed
154
2
Camps Cleared
7
816,748
Distance Traveled
748,393
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,935
683
78
5
2
230,494
1
W
Khepri
10,604
663
18
1
0
273,695
0
L
Hercules
8,281
518
16
1
0
268,434
1
W
Shiva
11,603
725
49
3
0
312,559
0
L
Ishtar
8,589
537
46
3
1
230,831
1
L
Sol
10,166
635
92
6
6
249,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role