Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CharizardEvo
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Charybdis
Charybdis
KARBONKOP33
Charybdis
Level 139
God Stats
1W - 1L
1,476 SR
Queue Stats
96W - 108L
1,307 Elo+
Solo
Ymir
Ymir
LaughingSatan
Ymir
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
395W - 408L
1,377 Elo+
Solo
Fafnir
Fafnir
Redeye_Down21
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,406 Elo+
Solo
Team Averages
Level 93
1,495 SR
1,376 Elo+

VS

Team Averages
Level 96
1,419 SR
1,444 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BUZZED_BOY
Sun Wukong
Level 26
God Stats
2W - 3L
1,329 SR
Queue Stats
251W - 271L
1,364 Elo+
Solo
Atlas
Atlas
EDDIE-MONSTER31
Atlas
Level 124
God Stats
4W - 7L
1,268 SR
Queue Stats
279W - 327L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 9 / 5
10,293
686
13,228
18,221
7,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CharizardEvo
Bacchus
19
4 / 4 / 6
10,330
689
10,752
15,131
23,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
KARBONKOP33
Charybdis
20
6 / 7 / 4
11,632
775
13,695
18,659
8,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 8
8,702
580
1,887
17,753
19,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 2 / 0
6,744
450
0
3,175
1,102

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
12 / 2 / 11
13,057
870
23,364
14,768
12,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
 
Merlin
18
3 / 1 / 13
11,618
775
9,067
6,116
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
 
Nu Wa
18
4 / 2 / 15
11,439
763
16,015
7,315
3,608
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BUZZED_BOY
Sun Wukong
17
4 / 3 / 9
11,117
741
9,281
16,813
15,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 13
11,054
737
6,629
19,483
14,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
13
Kills
27
27
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
9
5
0.61
W
Tiamat
 
Tiamat
12
2
11
8.75
W
Merlin
 
Merlin
3
1
13
9.5
W
Nu Wa
 
Nu Wa
4
2
15
5.75
W
Sun Wukong
BUZZED_BOY
Sun Wukong
4
3
9
2.83
L
Bacchus
CharizardEvo
Bacchus
4
4
6
1.75
W
4
5
13
2.1
L
Charybdis
KARBONKOP33
Charybdis
6
7
4
1.14
L
0
5
8
0.8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
64,356
72,939
Taken
64,495
60,246
Mitigated
49,995
15,459
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,228
7,437
1,151
4,373
18,221
7,607
0
14,707
3,514
0
33,330
W
Tiamat
 
Tiamat
23,364
1,081
952
5,330
14,768
12,955
732
3,050
11,718
48,422
0
W
Merlin
 
Merlin
9,067
275
1,270
1,478
6,116
3,351
4,314
2,036
4,080
38,683
0
W
Nu Wa
 
Nu Wa
16,015
5,851
1,810
1,895
7,315
3,608
3,111
1,315
6,000
28,215
0
W
Sun Wukong
BUZZED_BOY
Sun Wukong
9,281
1,357
953
6,170
16,813
15,141
877
3,594
12,733
0
19,140
L
Bacchus
CharizardEvo
Bacchus
10,752
1,582
1,917
1,756
15,131
23,572
0
10,097
5,034
19,507
0
W
6,629
2,793
116
4,676
19,483
14,940
491
2,644
16,839
18,554
0
L
Charybdis
KARBONKOP33
Charybdis
13,695
8,243
1,418
2,684
18,659
8,899
0
15,704
2,955
0
53,871
L
1,887
0
1,091
1,069
17,753
19,066
0
11,529
6,224
15,237
0
L
0
0
0
0
3,175
1,102
0
3,038
137
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
58,285
138
Minions Killed
167
0
Camps Cleared
0
858,530
Distance Traveled
1,447,492
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,293
686
32
2
0
148,436
0
W
Tiamat
13,057
870
53
4
0
323,379
0
W
Merlin
11,618
775
48
3
0
277,135
3
W
Nu Wa
11,439
763
25
2
0
275,530
2
W
Sun Wukong
11,117
741
29
2
0
300,692
0
L
Bacchus
10,330
689
5
0
0
274,633
4
W
Atlas
11,054
737
12
1
0
270,756
0
L
Charybdis
11,632
775
85
6
0
203,210
0
L
Ymir
8,702
580
16
1
0
231,665
4
L
Fafnir
6,744
450
0
0
0
586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role