Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ItsSomeCutlery
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,335 Elo+
Party 1
Izanami
Izanami
Wheezy177013
Izanami
Level 83
God Stats
7W - 9L
1,551 SR
Queue Stats
32W - 59L
1,428 Elo+
Party 1
Team Averages
Level 97
1,517 SR
1,421 Elo+

VS

Team Averages
Level 64
1,415 SR
1,342 Elo+
Pele
Pele
GoopyCougar3
Pele
Level 72
God Stats
5W - 7L
1,459 SR
Queue Stats
20W - 26L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
Natsuin
Sylvanus
Level 37
God Stats
1W - 3L
1,507 SR
Queue Stats
22W - 53L
1,290 Elo+
Solo
Cerberus
Cerberus
PilotBatman21
Cerberus
Level 83
God Stats
1W - 3L
1,280 SR
Queue Stats
97W - 106L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 2 / 6
8,708
792
12,237
10,204
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
13
4 / 2 / 10
8,426
766
6,120
7,527
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Wheezy177013
Izanami
14
4 / 1 / 9
9,017
820
13,680
7,914
3,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,929
721
4,531
12,285
5,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Natsuin
Sylvanus
11
2 / 5 / 2
7,527
684
4,313
12,648
9,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
PilotBatman21
Cerberus
11
1 / 5 / 3
7,082
644
8,185
13,357
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
6
4.5
L
2
4
3
0.88
W
Cabrakan
4
2
10
4.5
L
Sylvanus
Natsuin
Sylvanus
2
5
2
0.6
L
Cerberus
PilotBatman21
Cerberus
1
5
3
0.5
W
Izanami
Wheezy177013
Izanami
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
17,029
25,645
Taken
38,290
12,118
Mitigated
21,491
7,965
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,237
5,504
0
3,651
10,204
4,295
1,137
5,722
4,482
34,388
5,665
L
4,531
609
0
1,078
12,285
5,251
0
7,449
4,836
0
27,879
W
Cabrakan
6,120
728
0
731
7,527
4,699
161
3,964
3,563
13,342
0
L
Sylvanus
Natsuin
Sylvanus
4,313
1,181
1,496
2,627
12,648
9,670
0
3,928
8,720
7,190
0
L
Cerberus
PilotBatman21
Cerberus
8,185
369
0
985
13,357
6,570
0
5,767
7,590
18,862
0
W
Izanami
Wheezy177013
Izanami
13,680
8,780
0
3,583
7,914
3,124
1,411
3,446
4,468
0
53,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
22,538
165
Minions Killed
97
9
Camps Cleared
2
520,764
Distance Traveled
539,760
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,708
792
43
4
4
182,245
0
L
Pele
7,929
721
53
5
2
217,016
0
W
Cabrakan
8,426
766
14
1
3
153,294
1
L
Sylvanus
7,527
684
5
0
0
131,423
1
L
Cerberus
7,082
644
39
4
0
191,321
0
W
Izanami
9,017
820
108
10
2
185,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role