Player Matchup

Cthulhu
Cthulhu
Dsharpshoter
Cthulhu
Level 148
God Stats
2W - 2L
1,509 SR
Queue Stats
376W - 400L
1,534 Elo+
Party 3
Sol
Sol
I Am Keyno
Sol
Level 87
God Stats
2W - 2L
1,707 SR
Queue Stats
182W - 161L
1,409 Elo+
Party 3
Fenrir
Fenrir
Jaegeroo
Fenrir
Level 99
God Stats
4W - 2L
1,787 SR
Queue Stats
229W - 212L
1,518 Elo+
Party 2
Cupid
Cupid
RedHawkBanz
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,301 Elo+
Solo
Ne Zha
Ne Zha
xxxholidayxxx
Ne Zha
Level 160
God Stats
18W - 9L
1,475 SR
Queue Stats
591W - 525L
1,516 Elo+
Party 2
Team Averages
Level 120
1,596 SR
1,455 Elo+

VS

Team Averages
Level 108
1,775 SR
1,539 Elo+
Mulan
Mulan
Crusader Zealot
Mulan
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 92L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Drobeywolf
Xbalanque
Level 88
God Stats
4W - 0L
1,849 SR
Queue Stats
260W - 240L
1,577 Elo+
Party 1
Olorun
Olorun
EMB17
Olorun
Level 129
God Stats
4W - 1L
1,649 SR
Queue Stats
340W - 311L
1,598 Elo+
Party 1
Atlas
Atlas
Jxyzos
Atlas
Level 44
God Stats
8W - 2L
1,929 SR
Queue Stats
148W - 114L
1,550 Elo+
Party 1
Poseidon
Poseidon
TherapyMan08
Poseidon
Level 125
God Stats
6W - 1L
1,947 SR
Queue Stats
236W - 243L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dsharpshoter
Cthulhu
20
1 / 3 / 15
10,986
687
20,131
25,218
29,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 4 / 10
10,114
632
12,502
16,152
8,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jaegeroo
Fenrir
18
6 / 3 / 6
10,618
664
7,892
16,000
10,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 7
8,636
540
7,635
9,074
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 7
11,277
705
21,012
16,887
9,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
10,528
658
12,167
16,814
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Drobeywolf
Xbalanque
18
4 / 2 / 10
11,360
710
20,845
16,911
9,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
EMB17
Olorun
20
6 / 3 / 5
11,947
747
12,049
15,295
9,384
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Jxyzos
Atlas
19
4 / 2 / 13
12,564
785
16,114
19,640
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
TherapyMan08
Poseidon
18
1 / 5 / 7
10,817
676
12,551
15,973
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
16
Kills
17
17
Deaths
16
45
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Xbalanque
Drobeywolf
Xbalanque
4
2
10
4.5
L
Cthulhu
Dsharpshoter
Cthulhu
1
3
15
2.83
W
Olorun
EMB17
Olorun
6
3
5
2.83
L
2
4
10
1.75
L
Fenrir
Jaegeroo
Fenrir
6
3
6
3
W
Atlas
Jxyzos
Atlas
4
2
13
5.25
L
1
3
7
1.5
W
Poseidon
TherapyMan08
Poseidon
1
5
7
0.9
L
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,172
Damage
73,726
83,331
Taken
84,633
62,656
Mitigated
71,572
30,557
Healing
35,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,167
1,338
2,685
3,639
16,814
20,651
801
4,740
12,074
0
20,824
W
Xbalanque
Drobeywolf
Xbalanque
20,845
11,696
710
3,544
16,911
9,835
2,201
8,176
8,735
0
50,529
L
Cthulhu
Dsharpshoter
Cthulhu
20,131
552
3,641
7,439
25,218
29,559
77
14,620
10,441
48,122
0
W
Olorun
EMB17
Olorun
12,049
5,814
13,277
5,350
15,295
9,384
4,816
4,831
10,464
28,896
0
L
12,502
1,727
2,075
4,349
16,152
8,570
683
8,318
7,682
26,894
0
L
Fenrir
Jaegeroo
Fenrir
7,892
820
1,928
3,297
16,000
10,212
555
6,156
9,638
0
9,855
W
Atlas
Jxyzos
Atlas
16,114
5,366
1,331
2,917
19,640
23,197
166
6,668
12,972
23,240
0
L
7,635
2,518
252
1,278
9,074
4,515
0
3,460
5,482
0
16,221
W
Poseidon
TherapyMan08
Poseidon
12,551
2,130
1,151
1,175
15,973
8,505
1,070
8,218
7,755
38,108
0
L
21,012
1,634
944
5,354
16,887
9,800
637
8,160
8,570
0
38,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
57,216
153
Minions Killed
179
0
Camps Cleared
0
1,235,393
Distance Traveled
1,418,194
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,528
658
23
1
0
284,383
3
W
Xbalanque
11,360
710
60
4
0
282,198
0
L
Cthulhu
10,986
687
62
4
0
249,156
0
W
Olorun
11,947
747
25
2
0
286,501
0
L
Sol
10,114
632
33
2
0
285,532
0
L
Fenrir
10,618
664
9
1
0
273,616
3
W
Atlas
12,564
785
9
1
0
287,934
1
L
Cupid
8,636
540
14
1
0
132,271
1
W
Poseidon
10,817
676
62
4
0
277,178
0
L
Ne Zha
11,277
705
35
2
0
294,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role