Player Matchup

Achilles
Achilles
FizzleWizard
Achilles
Level 103
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
SirKnight5067
Cabrakan
Level 125
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
darkjessie
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 99
1,538 SR
1,578 Elo+

VS

Team Averages
Level 96
1,720 SR
1,565 Elo+
Skadi
Skadi
LowercaseTunic2
Skadi
Level 83
God Stats
6W - 0L
1,803 SR
Queue Stats
75W - 67L
1,577 Elo+
Party 1
Hel
Hel
MegalovaniaMan
Hel
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 159L
1,586 Elo+
Party 1
Bakasura
Bakasura
lxl TU lxl
Bakasura
Level 128
God Stats
4W - 1L
1,859 SR
Queue Stats
365W - 351L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FizzleWizard
Achilles
19
7 / 5 / 3
15,685
747
20,949
31,844
44,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SirKnight5067
Cabrakan
18
1 / 7 / 9
13,148
626
16,079
28,272
37,392
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
darkjessie
Ah Muzen Cab
18
2 / 5 / 8
13,322
634
16,286
13,088
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 9
14,886
709
28,513
19,662
8,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 4 / 15
13,739
654
9,668
15,089
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lxl TU lxl
Bakasura
20
8 / 2 / 8
14,847
707
26,148
29,033
30,979
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
10
Kills
17
17
Deaths
10
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
FizzleWizard
Achilles
7
5
3
1.7
W
7
4
9
2.88
W
2
4
15
2.38
L
Cabrakan
SirKnight5067
Cabrakan
1
7
9
0.79
L
Ah Muzen Cab
darkjessie
Ah Muzen Cab
2
5
8
1.2
W
Bakasura
lxl TU lxl
Bakasura
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
64,329
73,204
Taken
63,784
88,036
Mitigated
46,776
16,453
Healing
29,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FizzleWizard
Achilles
20,949
7,105
0
6,672
31,844
44,418
825
4,796
24,495
168
45,637
W
28,513
17,766
253
2,548
19,662
8,827
1,614
5,950
13,712
0
86,214
W
9,668
3,544
11,866
7,562
15,089
6,970
294
4,369
10,720
42,949
0
L
Cabrakan
SirKnight5067
Cabrakan
16,079
2,025
2,119
4,005
28,272
37,392
693
3,319
21,496
57,324
0
L
Ah Muzen Cab
darkjessie
Ah Muzen Cab
16,286
6,817
0
3,657
13,088
6,226
1,334
1,647
9,874
0
65,464
W
Bakasura
lxl TU lxl
Bakasura
26,148
15,187
0
6,984
29,033
30,979
650
7,139
21,894
0
55,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
43,472
219
Minions Killed
292
1
Camps Cleared
18
1,027,694
Distance Traveled
1,140,935
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,685
747
47
2
1
385,016
7
W
Skadi
14,886
709
120
6
2
346,275
2
W
Hel
13,739
654
68
3
3
351,803
4
L
Cabrakan
13,148
626
94
4
0
310,871
2
L
Ah Muzen Cab
13,322
634
78
4
0
331,807
0
W
Bakasura
14,847
707
104
5
13
442,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role