Player Matchup

Ishtar
Ishtar
ArmaGetor447
Ishtar
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 26L
1,557 Elo+
Party 4
Cthulhu
Cthulhu
Silverdust-_-
Cthulhu
Level 17
God Stats
23W - 12L
1,617 SR
Queue Stats
26W - 15L
1,572 Elo+
Party 4
Set
Set
a-baby-Nutella
Set
Level 22
God Stats
2W - 0L
1,793 SR
Queue Stats
14W - 6L
1,640 Elo+
Party 2
Merlin
Merlin
i_Top_M
Merlin
Level 79
God Stats
2W - 1L
1,562 SR
Queue Stats
177W - 113L
1,652 Elo+
Party 2
Loki
Loki
true_guardian12
Loki
Level 139
God Stats
46W - 18L
1,695 SR
Queue Stats
332W - 185L
1,667 Elo+
Party 2
Team Averages
Level 75
1,633 SR
1,618 Elo+

VS

Team Averages
Level 56
1,502 SR
1,423 Elo+
Bacchus
Bacchus
DonRublo
Bacchus
Level 124
God Stats
0W - 1L
1,567 SR
Queue Stats
41W - 39L
1,513 Elo+
Party 3
Mercury
Mercury
ZealotZac
Mercury
Level 43
God Stats
0W - 2L
1,261 SR
Queue Stats
111W - 116L
1,433 Elo+
Party 1
Janus
Janus
lechazo-cauto5
Janus
Level 18
God Stats
2W - 2L
1,310 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 3
Ishtar
Ishtar
raul090423
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,483 Elo+
Solo
King Arthur
King Arthur
xMRxGAOx
King Arthur
Level 27
God Stats
27W - 22L
1,872 SR
Queue Stats
136W - 153L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 2 / 3
10,215
568
12,143
15,079
7,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
14
0 / 0 / 7
9,081
505
6,823
12,490
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 1 / 4
11,712
651
15,327
15,308
13,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
i_Top_M
Merlin
17
4 / 0 / 5
10,522
585
10,930
7,724
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 9
10,240
569
9,874
16,270
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonRublo
Bacchus
11
1 / 3 / 1
6,569
365
9,083
14,884
18,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ZealotZac
Mercury
13
3 / 6 / 0
8,463
470
7,857
17,578
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 4
8,754
486
11,958
12,046
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
raul090423
Ishtar
8
0 / 3 / 0
5,971
332
4,933
8,498
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xMRxGAOx
King Arthur
12
0 / 6 / 1
7,572
421
6,707
19,102
18,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
6
6
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
2
3
3.25
L
Bacchus
DonRublo
Bacchus
1
3
1
0.5
W
Cthulhu
0
0
7
3.5
L
Mercury
ZealotZac
Mercury
3
6
0
0.5
W
9
1
4
11
W
Merlin
i_Top_M
Merlin
4
0
5
6.5
L
2
5
4
0.8
L
Ishtar
raul090423
Ishtar
0
3
0
0
W
5
3
9
3.17
L
King Arthur
xMRxGAOx
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,097
Damage
40,538
66,871
Taken
72,108
43,698
Mitigated
51,268
25,106
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
12,143
6,383
0
6,460
15,079
7,280
3,540
4,821
9,968
0
76,571
L
Bacchus
DonRublo
Bacchus
9,083
418
0
1,110
14,884
18,105
0
5,687
9,197
26,749
0
W
Cthulhu
6,823
893
675
3,742
12,490
12,474
0
3,927
8,125
37,551
0
L
Mercury
ZealotZac
Mercury
7,857
4,082
0
465
17,578
7,380
0
3,298
14,280
0
50,079
W
15,327
5,957
0
7,312
15,308
13,534
3,174
1,536
13,724
0
102,712
W
Merlin
i_Top_M
Merlin
10,930
248
0
525
7,724
3,421
0
3,942
3,666
79,535
0
L
11,958
766
0
480
12,046
4,859
0
5,698
6,348
66,294
0
L
Ishtar
raul090423
Ishtar
4,933
3,527
125
4,167
8,498
2,503
0
1,301
7,197
0
25,168
W
9,874
2,669
0
6,392
16,270
6,989
0
5,801
10,182
0
72,543
L
King Arthur
xMRxGAOx
King Arthur
6,707
1,028
0
1,700
19,102
18,421
24
1,769
17,333
0
52,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,770
Gold Earned
37,329
573
Minions Killed
347
0
Camps Cleared
0
1,714,891
Distance Traveled
1,611,345
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,215
568
109
6
0
283,217
1
L
Bacchus
6,569
365
26
1
0
356,937
2
W
Cthulhu
9,081
505
62
3
0
336,724
0
L
Mercury
8,463
470
77
4
0
396,397
3
W
Set
11,712
651
168
9
0
354,744
3
W
Merlin
10,522
585
122
7
0
343,732
6
L
Janus
8,754
486
118
7
0
339,120
4
L
Ishtar
5,971
332
41
2
0
171,317
0
W
Loki
10,240
569
112
6
0
396,474
3
L
King Arthur
7,572
421
85
5
0
347,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role