Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AndresproHD
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,544 Elo+
Party 2
Set
Set
Fierritο
Set
Level 160
God Stats
0W - 1L
1,509 SR
Queue Stats
17W - 22L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
RoarkForLife
Cabrakan
Level 101
God Stats
2W - 4L
1,316 SR
Queue Stats
127W - 104L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
lealtad
Gilgamesh
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,632 Elo+
Party 1
Team Averages
Level 137
1,465 SR
1,534 Elo+

VS

Team Averages
Level 102
1,745 SR
1,678 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ArimaMVP-
Terra
Level 154
God Stats
2W - 0L
2,038 SR
Queue Stats
42W - 29L
1,719 Elo+
Party 3
Hou Yi
Hou Yi
FirmerGun
Hou Yi
Level 51
God Stats
19W - 7L
1,958 SR
Queue Stats
361W - 226L
1,730 Elo+
Party 3
Hun Batz
Hun Batz
InfiniteGeniuses
Hun Batz
Level 156
God Stats
3W - 0L
1,731 SR
Queue Stats
287W - 177L
1,771 Elo+
Party 3
Tyr
Tyr
xSebastiian
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 119L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 2
5,613
432
5,952
7,974
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
5,899
454
6,942
11,846
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 1
5,435
418
5,385
14,876
8,210
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
RoarkForLife
Cabrakan
12
5 / 0 / 0
7,393
569
8,269
12,128
13,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
lealtad
Gilgamesh
11
2 / 2 / 2
6,592
507
6,541
11,255
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 2 / 2
6,615
509
10,787
11,513
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ArimaMVP-
Terra
10
0 / 0 / 5
6,259
481
4,701
10,734
6,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
FirmerGun
Hou Yi
13
5 / 1 / 0
7,683
591
9,842
10,058
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 3
7,956
612
7,795
9,182
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,276
483
6,708
12,770
8,588
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
14
14
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
Hades
 
Hades
3
2
2
2
L
0
4
0
0
W
Terra
ArimaMVP-
Terra
0
0
5
2.5
L
0
4
1
0.13
W
Hou Yi
FirmerGun
Hou Yi
5
1
0
5
W
5
0
3
6.5
L
Cabrakan
RoarkForLife
Cabrakan
5
0
0
5
L
Gilgamesh
lealtad
Gilgamesh
2
2
2
1.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
39,833
58,079
Taken
54,257
33,978
Mitigated
28,081
16,338
Healing
28,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,952
503
0
930
7,974
3,105
0
4,655
3,319
38,130
0
W
Hades
 
Hades
10,787
2,423
915
5,065
11,513
5,292
44
4,610
6,526
53,628
0
L
6,942
2,058
0
4,173
11,846
3,908
0
374
11,472
47,404
0
W
Terra
ArimaMVP-
Terra
4,701
1,536
4,740
5,294
10,734
6,803
0
3,396
7,158
18,899
0
L
5,385
2,400
57
3,792
14,876
8,210
0
6,350
8,526
0
19,355
W
Hou Yi
FirmerGun
Hou Yi
9,842
5,674
0
4,811
10,058
3,632
738
5,628
4,430
0
63,252
W
7,795
2,392
0
3,348
9,182
3,766
0
337
8,823
0
59,988
L
Cabrakan
RoarkForLife
Cabrakan
8,269
1,078
0
3,290
12,128
13,627
0
1,532
10,596
48,387
0
L
Gilgamesh
lealtad
Gilgamesh
6,541
2,743
0
4,096
11,255
5,128
0
2,577
8,678
0
40,228
W
6,708
1,184
0
4,401
12,770
8,588
0
5,969
6,157
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
34,789
347
Minions Killed
385
0
Camps Cleared
0
1,157,232
Distance Traveled
1,230,715
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,613
432
74
6
0
233,550
1
W
Hades
6,615
509
93
7
0
209,759
5
L
Freya
5,899
454
74
6
0
212,198
4
W
Terra
6,259
481
20
2
0
245,674
1
L
Set
5,435
418
17
1
0
235,742
1
W
Hou Yi
7,683
591
101
8
0
204,794
2
W
Hun Batz
7,956
612
107
8
0
285,883
3
L
Cabrakan
7,393
569
103
8
0
197,884
1
L
Gilgamesh
6,592
507
79
6
0
277,858
2
W
Tyr
6,276
483
64
5
0
284,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role