Player Matchup

Ao Kuang
Ao Kuang
FueRLowK
Ao Kuang
Level 12
God Stats
4W - 2L
1,752 SR
Queue Stats
4W - 6L
1,668 Elo+
Party 1
Pele
Pele
Hit The Rig
Pele
Level 158
God Stats
6W - 2L
1,416 SR
Queue Stats
309W - 252L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
strangerDANjA
Kuzenbo
Level 148
God Stats
7W - 10L
1,434 SR
Queue Stats
650W - 865L
1,307 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,534 Elo+

VS

Team Averages
Level 109
1,559 SR
1,460 Elo+
Fafnir
Fafnir
 
Fafnir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AbbadonApophis
Hachiman
Level 146
God Stats
0W - 1L
1,678 SR
Queue Stats
23W - 13L
1,642 Elo+
Solo
Merlin
Merlin
ROS Ice Arrow
Merlin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FueRLowK
Ao Kuang
12
2 / 1 / 7
7,841
713
1,829
10,798
6,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
12 / 0 / 2
9,984
908
19,529
11,696
5,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
2 / 0 / 8
8,337
758
4,057
5,906
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 5 / 0
6,271
570
3,300
9,422
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
10
1 / 5 / 0
6,499
591
10,318
11,261
3,179
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 6 / 1
6,591
599
5,516
8,661
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
0
0
L
Hachiman
1
5
0
0.2
W
Ao Kuang
FueRLowK
Ao Kuang
2
1
7
5.5
W
12
0
2
13
L
0
6
1
0.08
W
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
19,134
28,400
Taken
29,344
17,834
Mitigated
13,453
7,898
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,300
1,181
29
964
9,422
7,679
0
1,777
7,645
6,731
0
L
Hachiman
10,318
6,032
0
537
11,261
3,179
0
2,520
8,741
0
23,425
W
Ao Kuang
FueRLowK
Ao Kuang
1,829
256
54
1,344
10,798
6,614
715
3,630
7,045
5,922
0
W
19,529
5,071
0
5,310
11,696
5,059
733
3,000
8,498
0
55,848
L
5,516
619
0
0
8,661
2,595
0
1,990
6,671
30,467
0
W
Kuzenbo
4,057
1,785
0
1,190
5,906
6,161
39
2,315
3,464
17,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
19,361
128
Minions Killed
117
8
Camps Cleared
2
587,344
Distance Traveled
515,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,271
570
11
1
0
186,536
2
L
Hachiman
6,499
591
40
4
1
152,487
2
W
Ao Kuang
7,841
713
16
1
1
199,984
0
W
Pele
9,984
908
88
8
6
222,165
2
L
Merlin
6,591
599
66
6
1
176,741
0
W
Kuzenbo
8,337
758
24
2
1
165,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role