Player Matchup

Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JohnnyXchaXcha
Fenrir
Level 67
God Stats
0W - 3L
1,398 SR
Queue Stats
62W - 42L
1,478 Elo+
Solo
Horus
Horus
LuuciferMS666
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,511 Elo+
Party 3
Bacchus
Bacchus
Nestoxic
Bacchus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,480 Elo+
Party 3
Team Averages
Level 102
1,480 SR
1,494 Elo+

VS

Team Averages
Level 90
1,414 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Carter174588
Ao Kuang
Level 156
God Stats
1W - 0L
1,375 SR
Queue Stats
21W - 30L
1,489 Elo+
Solo
Ne Zha
Ne Zha
DualStilz
Ne Zha
Level 125
God Stats
1W - 1L
1,317 SR
Queue Stats
93W - 105L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
Kumakaon_404
Sylvanus
Level 56
God Stats
5W - 4L
1,349 SR
Queue Stats
156W - 181L
1,464 Elo+
Party 1
Artio
Artio
StalkerFraco
Artio
Level 42
God Stats
3W - 4L
1,530 SR
Queue Stats
104W - 125L
1,418 Elo+
Party 1
Persephone
Persephone
Trapzilla42069
Persephone
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
3 / 7 / 9
11,194
622
29,288
19,593
10,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
 
Nike
19
2 / 4 / 10
10,955
609
13,897
16,150
17,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 11
10,938
608
15,223
20,585
26,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 10
10,020
557
6,386
21,189
11,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nestoxic
Bacchus
20
6 / 4 / 9
11,294
627
22,815
30,607
43,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Carter174588
Ao Kuang
20
8 / 7 / 9
12,798
711
11,264
23,996
24,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
DualStilz
Ne Zha
20
7 / 4 / 17
12,992
722
29,290
27,552
18,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Kumakaon_404
Sylvanus
20
7 / 2 / 19
14,002
778
18,043
26,958
33,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
2 / 1 / 21
11,868
659
7,586
24,517
33,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Trapzilla42069
Persephone
20
6 / 2 / 16
13,224
735
26,902
19,901
12,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
16
Kills
30
30
Deaths
16
49
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
7
9
1.07
L
Nike
 
Nike
2
4
10
1.75
W
Ao Kuang
Carter174588
Ao Kuang
8
7
9
1.79
W
Ne Zha
DualStilz
Ne Zha
7
4
17
3.88
L
4
8
11
1.19
W
Sylvanus
Kumakaon_404
Sylvanus
7
2
19
8.25
L
1
7
10
0.86
L
Bacchus
Nestoxic
Bacchus
6
4
9
2.63
W
2
1
21
12.5
W
Persephone
Trapzilla42069
Persephone
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,609
Damage
93,085
108,124
Taken
122,924
109,254
Mitigated
123,140
31,054
Healing
65,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
29,288
10,711
1,942
2,490
19,593
10,498
1,323
12,506
7,087
0
66,762
L
Nike
 
Nike
13,897
938
2,781
1,457
16,150
17,229
118
9,305
6,845
0
26,075
W
Ao Kuang
Carter174588
Ao Kuang
11,264
3,479
0
5,318
23,996
24,748
2,099
2,403
21,258
27,069
0
W
Ne Zha
DualStilz
Ne Zha
29,290
7,376
3,061
11,054
27,552
18,372
1,492
6,410
20,782
0
52,634
L
15,223
3,631
0
2,028
20,585
26,257
911
11,509
9,076
0
18,170
W
Sylvanus
Kumakaon_404
Sylvanus
18,043
5,350
17,152
10,253
26,958
33,426
1,610
3,273
23,607
33,043
0
L
6,386
3,239
3,767
4,554
21,189
11,911
89
13,334
7,855
0
10,818
L
Bacchus
Nestoxic
Bacchus
22,815
2,760
627
11,408
30,607
43,359
34
17,141
13,466
35,436
0
W
7,586
637
5,837
5,129
24,517
33,838
255
6,308
18,058
14,446
0
W
Persephone
Trapzilla42069
Persephone
26,902
3,852
1,768
5,429
19,901
12,756
1,292
4,421
15,409
58,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
64,884
159
Minions Killed
169
0
Camps Cleared
0
1,372,579
Distance Traveled
1,624,828
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,194
622
84
5
0
268,481
5
L
Nike
10,955
609
24
1
0
319,658
5
W
Ao Kuang
12,798
711
33
2
0
286,291
0
W
Ne Zha
12,992
722
43
2
0
335,266
0
L
Fenrir
10,938
608
4
0
0
248,502
0
W
Sylvanus
14,002
778
29
2
0
285,521
0
L
Horus
10,020
557
20
1
0
258,062
0
L
Bacchus
11,294
627
27
2
0
277,876
4
W
Artio
11,868
659
8
0
0
362,685
0
W
Persephone
13,224
735
56
3
0
355,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role