Player Matchup

Cerberus
Cerberus
Gold III
God Tier NRG
Cerberus
Gold III
Level 158
God Stats
2W - 2L
1,884 SR
Queue Stats
904W - 890L
1,458 MMR
Party 1
Bellona
Bellona
Silver I
ImaDopaFiend
Bellona
Silver I
Level 158
God Stats
9W - 5L
1,608 SR
Queue Stats
12W - 10L
1,507 MMR
Party 1
Janus
Janus
Gold III
SholitoxD3171
Janus
Gold III
Level 56
God Stats
2W - 2L
1,175 SR
Queue Stats
223W - 225L
1,567 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
erik marvid
Kumbhakarna
Gold I
Level 103
God Stats
9W - 8L
1,673 SR
Queue Stats
431W - 435L
1,529 MMR
Solo
Cupid
Cupid
Silver II
markfil
Cupid
Silver II
Level 69
God Stats
3W - 3L
1,573 SR
Queue Stats
21W - 19L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,583 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,579 SR
1,514 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
CH4C4L K9
Cernunnos
Gold IV
Level 160
God Stats
11W - 6L
1,666 SR
Queue Stats
472W - 490L
1,440 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
ImmoralValkyrie_
Ao Kuang
Platinum V
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
675W - 679L
1,573 MMR
Solo
Hades
Hades
Gold II
TECHiiAM
Hades
Gold II
Level 143
God Stats
8W - 4L
1,667 SR
Queue Stats
63W - 54L
1,571 MMR
Solo
Sylvanus
Sylvanus
Gold IV
james_aka_Bull
Sylvanus
Gold IV
Level 143
God Stats
19W - 20L
1,562 SR
Queue Stats
461W - 469L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
God Tier NRG
Cerberus
20
7 / 7 / 7
14,060
502
23,517
42,547
27,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ImaDopaFiend
Bellona
19
4 / 9 / 8
12,802
457
23,727
35,983
23,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 11
13,815
493
23,627
24,799
13,563
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
erik marvid
Kumbhakarna
15
1 / 3 / 15
11,344
405
9,663
32,704
45,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
markfil
Cupid
19
7 / 5 / 3
13,574
485
20,946
25,777
11,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LancelotCabrakanYu HuangKali

VS

Bans
BakasuraHeimdallrKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
1 / 6 / 12
13,582
485
11,221
33,756
46,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
CH4C4L K9
Cernunnos
20
4 / 3 / 4
15,698
561
23,467
26,120
13,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 9
16,340
584
20,202
33,493
22,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
TECHiiAM
Hades
20
12 / 2 / 7
16,035
573
40,123
25,936
19,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
20
3 / 8 / 11
15,035
537
27,354
39,126
33,017
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
72
25
Kills
29
29
Deaths
25
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
6
12
1.17
W
Cernunnos
CH4C4L K9
Cernunnos
4
3
4
2
L
Cerberus
God Tier NRG
Cerberus
7
7
7
1.5
L
Bellona
ImaDopaFiend
Bellona
4
9
8
0.89
W
9
6
9
2.25
L
6
5
11
2.3
W
Hades
TECHiiAM
Hades
12
2
7
7.75
L
Kumbhakarna
erik marvid
Kumbhakarna
1
3
15
2.83
W
Sylvanus
3
8
11
1.06
L
Cupid
markfil
Cupid
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,480
Damage
122,367
161,810
Taken
158,431
123,079
Mitigated
134,530
42,222
Healing
72,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,221
2,047
906
7,187
33,756
46,916
0
12,979
20,533
44,655
0
W
Cernunnos
CH4C4L K9
Cernunnos
23,467
11,245
0
14,938
26,120
13,160
7,335
6,826
18,828
0
169,126
L
Cerberus
God Tier NRG
Cerberus
23,517
2,391
0
18,369
42,547
27,819
353
25,951
16,596
112,983
0
L
Bellona
ImaDopaFiend
Bellona
23,727
8,543
0
4,218
35,983
23,979
0
22,783
13,200
0
127,178
W
20,202
5,495
0
12,949
33,493
22,422
2,676
8,368
25,018
126,523
0
L
23,627
4,399
219
5,192
24,799
13,563
353
14,884
9,915
163,155
0
W
Hades
TECHiiAM
Hades
40,123
1,322
2,379
15,434
25,936
19,015
2,012
11,416
14,292
151,639
0
L
Kumbhakarna
erik marvid
Kumbhakarna
9,663
1,998
1,788
4,034
32,704
45,965
104
19,756
12,948
22,976
0
W
Sylvanus
27,354
5,311
3,329
15,173
39,126
33,017
2,019
20,479
17,931
94,199
21,775
L
Cupid
markfil
Cupid
20,946
15,723
461
7,941
25,777
11,753
385
13,484
12,293
0
102,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
76,690
776
Minions Killed
742
0
Camps Cleared
0
2,454,626
Distance Traveled
2,368,110
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,582
485
50
2
0
482,734
15
W
Cernunnos
15,698
561
200
7
0
475,469
1
L
Cerberus
14,060
502
248
9
0
447,801
3
L
Bellona
12,802
457
141
5
0
508,069
4
W
Ao Kuang
16,340
584
125
4
0
528,448
3
L
Janus
13,815
493
221
8
0
501,317
8
W
Hades
16,035
573
202
7
0
470,154
11
L
Kumbhakarna
11,344
405
20
1
0
527,331
4
W
Sylvanus
15,035
537
165
6
0
411,305
2
L
Cupid
13,574
485
146
5
0
470,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role