Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Leshigwam
Sylvanus
Level 124
God Stats
2W - 2L
1,546 SR
Queue Stats
197W - 200L
1,521 Elo+
Party 2
Thanatos
Thanatos
buckaroo77
Thanatos
Level 89
God Stats
7W - 4L
1,630 SR
Queue Stats
27W - 28L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
nixter867
Guan Yu
Level 118
God Stats
7W - 7L
1,569 SR
Queue Stats
126W - 111L
1,534 Elo+
Party 2
Anubis
Anubis
shlazam
Anubis
Level 119
God Stats
2W - 2L
1,304 SR
Queue Stats
61W - 68L
1,579 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,536 Elo+

VS

Team Averages
Level 89
1,541 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AndresproHD
Hades
Level 157
God Stats
0W - 1L
1,713 SR
Queue Stats
94W - 96L
1,557 Elo+
Party 1
Agni
Agni
DripEren
Agni
Level 60
God Stats
1W - 3L
1,377 SR
Queue Stats
154W - 163L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
JoeBeadin
Amaterasu
Level 103
God Stats
13W - 8L
1,640 SR
Queue Stats
191W - 242L
1,494 Elo+
Party 3
Mercury
Mercury
OneRealGabe
Mercury
Level 18
God Stats
1W - 2L
1,473 SR
Queue Stats
25W - 34L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
1 / 5 / 1
11,245
562
12,137
18,063
8,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Leshigwam
Sylvanus
14
1 / 3 / 3
9,819
491
5,148
16,671
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
buckaroo77
Thanatos
18
9 / 1 / 5
11,706
585
16,141
17,933
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
nixter867
Guan Yu
18
5 / 2 / 6
12,200
610
11,120
20,734
26,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
shlazam
Anubis
18
5 / 3 / 2
11,446
572
14,278
17,773
11,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 3 / 2
10,694
535
12,608
18,414
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 6
8,336
417
8,845
19,754
18,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
15
0 / 6 / 4
9,082
454
8,577
10,856
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
JoeBeadin
Amaterasu
18
4 / 5 / 2
11,218
561
10,570
19,303
11,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
OneRealGabe
Mercury
16
4 / 2 / 4
10,115
506
8,323
14,754
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
21
Kills
14
14
Deaths
21
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
5
1
0.3
L
Ishtar
 
Ishtar
5
3
2
2
L
1
5
6
0.8
L
Agni
0
6
4
0.33
L
Amaterasu
JoeBeadin
Amaterasu
4
5
2
1
W
Sylvanus
Leshigwam
Sylvanus
1
3
3
0.83
L
Mercury
OneRealGabe
Mercury
4
2
4
3
W
Thanatos
buckaroo77
Thanatos
9
1
5
11.5
W
Guan Yu
nixter867
Guan Yu
5
2
6
4
W
Anubis
shlazam
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,824
Damage
48,923
91,174
Taken
83,081
71,047
Mitigated
45,557
54,401
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,137
7,545
0
4,943
18,063
8,348
0
1,111
16,952
60
113,107
L
Ishtar
 
Ishtar
12,608
8,681
0
7,787
18,414
7,176
820
1,643
16,771
0
91,200
L
8,845
1,246
386
4,924
19,754
18,312
0
6,196
13,558
48,926
0
L
Agni
8,577
935
0
688
10,856
3,164
0
4,110
6,746
63,097
0
L
Amaterasu
JoeBeadin
Amaterasu
10,570
4,223
0
7,017
19,303
11,868
2,718
1,432
17,871
0
86,697
W
Sylvanus
Leshigwam
Sylvanus
5,148
1,765
2,454
6,099
16,671
17,560
313
4,537
12,134
30,059
0
L
Mercury
OneRealGabe
Mercury
8,323
3,814
0
2,655
14,754
5,037
0
6,105
8,649
0
73,773
W
Thanatos
buckaroo77
Thanatos
16,141
4,301
0
21,150
17,933
7,797
892
3,327
14,606
0
102,415
W
Guan Yu
nixter867
Guan Yu
11,120
3,196
3,331
8,818
20,734
26,299
208
3,220
17,514
0
89,419
W
Anubis
shlazam
Anubis
14,278
897
0
7,606
17,773
11,043
1,768
5,591
12,182
97,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,416
Gold Earned
49,445
639
Minions Killed
587
0
Camps Cleared
0
1,897,590
Distance Traveled
1,868,036
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,245
562
169
8
0
356,110
0
L
Ishtar
10,694
535
149
7
0
364,953
2
L
Hades
8,336
417
54
3
0
346,922
5
L
Agni
9,082
454
110
6
0
329,283
5
L
Amaterasu
11,218
561
153
8
0
371,907
6
W
Sylvanus
9,819
491
29
1
0
327,762
9
L
Mercury
10,115
506
121
6
0
454,971
2
W
Thanatos
11,706
585
124
6
0
481,760
1
W
Guan Yu
12,200
610
165
8
0
393,676
5
W
Anubis
11,446
572
152
8
0
338,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role