Player Matchup

Janus
Janus
FireMarshaII
Janus
Level 88
God Stats
2W - 10L
1,500 SR
Queue Stats
69W - 61L
1,229 Elo+
Party 2
Sylvanus
Sylvanus
Kperun210
Sylvanus
Level 67
God Stats
15W - 13L
1,683 SR
Queue Stats
43W - 46L
1,492 Elo+
Party 3
Kali
Kali
MichaelMonkey
Kali
Level 144
God Stats
2W - 2L
1,795 SR
Queue Stats
154W - 145L
1,502 Elo+
Party 2
Tyr
Tyr
ThaNetherKing
Tyr
Level 125
God Stats
1W - 1L
1,447 SR
Queue Stats
40W - 44L
1,535 Elo+
Party 3
Ishtar
Ishtar
TheDirtyBrain
Ishtar
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 135L
1,527 Elo+
Party 3
Team Averages
Level 117
1,585 SR
1,457 Elo+

VS

Team Averages
Level 106
1,613 SR
1,688 Elo+
Thor
Thor
LeMickeyMouse
Thor
Level 129
God Stats
13W - 12L
1,630 SR
Queue Stats
197W - 142L
1,743 Elo+
Party 1
Ratatoskr
Ratatoskr
RatatouiIle
Ratatoskr
Level 15
God Stats
13W - 3L
1,935 SR
Queue Stats
13W - 3L
1,793 Elo+
Party 1
Hades
Hades
Scaredofthem
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 176L
1,719 Elo+
Party 1
Ishtar
Ishtar
SmiteGodDesigner
Ishtar
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
298W - 273L
1,670 Elo+
Party 1
Olorun
Olorun
TrapWorker
Olorun
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 71L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,595
460
4,196
4,809
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Kperun210
Sylvanus
7
0 / 1 / 1
4,581
458
3,600
8,415
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 1
5,668
567
3,427
8,689
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 9 / 0
4,461
446
2,133
11,902
3,964
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,637
464
3,816
9,093
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
5,784
578
3,053
5,959
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
RatatouiIle
Ratatoskr
12
11 / 1 / 1
7,559
756
10,619
7,216
3,104
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 0 / 4
5,632
563
6,846
8,087
4,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,222
522
5,948
5,263
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
TrapWorker
Olorun
10
2 / 2 / 1
5,697
570
3,874
4,766
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Sylvanus
Kperun210
Sylvanus
0
1
1
0.5
W
3
1
6
6
L
2
3
1
0.83
W
Ratatoskr
RatatouiIle
Ratatoskr
11
1
1
11.5
W
2
0
4
4
W
0
0
1
0.5
L
0
9
0
0
L
1
2
0
0.5
W
Olorun
TrapWorker
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
30,340
42,908
Taken
31,291
17,250
Mitigated
13,744
12,806
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
221
0
750
4,809
1,831
0
2,637
2,172
22,448
0
L
Sylvanus
Kperun210
Sylvanus
3,600
1,822
1,910
3,179
8,415
5,420
0
3,982
4,433
17,262
0
W
3,053
962
0
1,900
5,959
2,232
0
1,598
4,215
0
24,846
L
3,427
1,227
0
2,340
8,689
3,177
0
1,660
7,029
0
23,862
W
Ratatoskr
RatatouiIle
Ratatoskr
10,619
4,252
0
2,908
7,216
3,104
0
0
7,216
0
47,722
W
6,846
1,959
522
5,310
8,087
4,324
400
2,355
5,680
37,223
0
W
5,948
3,554
0
1,896
5,263
2,212
0
1,555
3,708
0
41,607
L
2,133
655
0
1,203
11,902
3,964
163
0
11,902
0
25,133
L
3,816
2,838
0
3,424
9,093
2,858
0
2,441
6,652
0
27,915
W
Olorun
TrapWorker
Olorun
3,874
2,297
205
1,474
4,766
1,872
1,180
1,904
2,676
36,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
29,894
202
Minions Killed
328
0
Camps Cleared
0
817,847
Distance Traveled
946,999
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,595
460
39
4
0
172,343
3
L
Sylvanus
4,581
458
29
3
0
144,319
0
W
Thor
5,784
578
49
5
0
202,469
1
L
Kali
5,668
567
48
5
0
170,199
0
W
Ratatoskr
7,559
756
78
8
0
217,909
5
W
Hades
5,632
563
76
8
0
175,289
2
W
Ishtar
5,222
522
60
6
0
172,794
1
L
Tyr
4,461
446
39
4
0
179,138
0
L
Ishtar
4,637
464
47
5
0
151,848
1
W
Olorun
5,697
570
65
7
0
178,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role