Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
TomsPowerBottom
Vamana
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
114W - 80L
1,597 Elo+
Party 1
Team Averages
Level 94
1,554 SR
1,532 Elo+

VS

Team Averages
Level 137
1,615 SR
1,453 Elo+
Cabrakan
Cabrakan
MigueisTheGreat
Cabrakan
Level 108
God Stats
1W - 2L
1,248 SR
Queue Stats
4W - 10L
1,471 Elo+
Solo
Sol
Sol
OvertonWindow
Sol
Level 160
God Stats
1W - 0L
1,819 SR
Queue Stats
34W - 17L
1,357 Elo+
Solo
Cupid
Cupid
jowi1
Cupid
Level 144
God Stats
4W - 0L
1,779 SR
Queue Stats
73W - 62L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 2 / 3
8,021
802
10,177
10,781
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
11
1 / 4 / 5
6,878
688
6,215
7,676
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 5 / 4
7,184
718
6,916
15,356
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 4 / 8
8,306
831
5,658
11,226
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 3 / 5
8,802
880
14,811
10,887
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
jowi1
Cupid
13
3 / 1 / 6
8,225
823
9,274
8,657
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
11
11
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
3
3.25
L
Thoth
 
Thoth
1
4
5
0.88
W
Cabrakan
2
4
8
1.5
W
6
3
5
2.83
L
2
5
4
0.8
W
Cupid
jowi1
Cupid
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
29,743
33,813
Taken
30,770
20,036
Mitigated
19,678
7,952
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,177
2,477
0
1,973
10,781
4,968
0
4,757
6,024
0
40,172
L
Thoth
 
Thoth
6,215
253
0
1,011
7,676
3,287
402
5,030
2,646
15,988
0
W
Cabrakan
5,658
632
219
2,757
11,226
10,728
0
1,644
9,319
9,289
0
W
14,811
7,713
0
5,093
10,887
4,751
1,444
3,391
7,312
35,301
3,698
L
6,916
2,784
0
4,968
15,356
11,781
40
8,903
6,453
0
9,316
W
Cupid
jowi1
Cupid
9,274
4,517
216
3,283
8,657
4,199
144
1,517
6,930
0
33,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
25,333
111
Minions Killed
120
2
Camps Cleared
7
611,399
Distance Traveled
568,011
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,021
802
80
8
1
206,634
3
L
Thoth
6,878
688
23
2
0
200,420
1
W
Cabrakan
8,306
831
5
1
0
173,143
2
W
Sol
8,802
880
52
5
2
181,778
0
L
Vamana
7,184
718
8
1
1
204,345
2
W
Cupid
8,225
823
63
6
5
213,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role