Player Matchup

King Arthur
King Arthur
A n t o n y 420
King Arthur
Level 119
God Stats
27W - 31L
1,457 SR
Queue Stats
234W - 209L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Jeripuunk
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,505 Elo+
Solo
Tiamat
Tiamat
RTR_BaMa10023
Tiamat
Level 81
God Stats
19W - 20L
1,547 SR
Queue Stats
488W - 543L
1,470 Elo+
Solo
Hun Batz
Hun Batz
RzR x Rambo
Hun Batz
Level 127
God Stats
2W - 9L
1,476 SR
Queue Stats
112W - 99L
1,473 Elo+
Party 2
Ishtar
Ishtar
masum95
Ishtar
Level 140
God Stats
4W - 5L
1,293 SR
Queue Stats
114W - 97L
1,490 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,486 Elo+

VS

Team Averages
Level 108
1,535 SR
1,479 Elo+
Apollo
Apollo
Bushido-Brooklyn
Apollo
Level 107
God Stats
22W - 31L
1,548 SR
Queue Stats
87W - 92L
1,486 Elo+
Solo
King Arthur
King Arthur
NICKRANK
King Arthur
Level 105
God Stats
2W - 2L
1,300 SR
Queue Stats
24W - 24L
1,469 Elo+
Solo
Hades
Hades
TheNyte-Wolf
Hades
Level 144
God Stats
3W - 1L
1,708 SR
Queue Stats
211W - 190L
1,492 Elo+
Party 1
Ishtar
Ishtar
ZooZooAchoo
Ishtar
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 39L
1,488 Elo+
Solo
Bacchus
Bacchus
iE-devour
Bacchus
Level 60
God Stats
12W - 8L
1,619 SR
Queue Stats
90W - 92L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A n t o n y 420
King Arthur
16
1 / 5 / 2
10,480
476
13,722
26,028
20,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Jeripuunk
Cthulhu
14
1 / 2 / 2
9,713
442
8,433
20,214
25,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 3
7,665
348
1,783
5,377
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RzR x Rambo
Hun Batz
19
5 / 4 / 1
11,520
524
14,517
23,992
12,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
masum95
Ishtar
17
2 / 5 / 0
10,161
462
9,689
15,643
7,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 0
12,550
570
15,327
18,953
9,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
NICKRANK
King Arthur
17
1 / 2 / 5
11,358
516
15,134
17,118
19,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 0 / 6
12,680
576
16,255
17,269
10,727
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
19
6 / 2 / 4
12,704
577
11,753
17,063
8,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
iE-devour
Bacchus
14
0 / 3 / 5
9,931
451
5,416
14,783
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
17
18
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A n t o n y 420
King Arthur
1
5
2
0.4
W
4
4
0
1
L
Cthulhu
Jeripuunk
Cthulhu
1
2
2
1
W
King Arthur
NICKRANK
King Arthur
1
2
5
1.75
L
0
2
3
0.75
L
Hun Batz
RzR x Rambo
Hun Batz
5
4
1
1.38
W
6
0
6
9
W
Ishtar
6
2
4
4
W
Bacchus
iE-devour
Bacchus
0
3
5
0.83
L
Ishtar
masum95
Ishtar
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
63,885
91,254
Taken
85,186
69,946
Mitigated
66,481
23,167
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A n t o n y 420
King Arthur
13,722
2,072
0
8,224
26,028
20,569
360
5,766
20,262
0
89,892
W
15,327
10,291
0
9,989
18,953
9,765
3,551
2,767
16,186
0
115,772
L
Cthulhu
Jeripuunk
Cthulhu
8,433
593
473
1,219
20,214
25,936
0
5,703
14,511
48,725
0
W
King Arthur
NICKRANK
King Arthur
15,134
662
0
343
17,118
19,845
296
237
16,881
0
84,969
L
1,783
202
0
901
5,377
3,120
27
1,029
4,348
30,878
0
L
Hun Batz
RzR x Rambo
Hun Batz
14,517
5,629
0
8,664
23,992
12,491
1,098
5,621
18,371
0
116,612
W
16,255
2,096
884
13,959
17,269
10,727
0
2,266
15,003
108,958
0
W
Ishtar
11,753
7,882
0
6,834
17,063
8,791
2,118
3,577
13,486
0
114,563
W
Bacchus
iE-devour
Bacchus
5,416
546
0
1,825
14,783
17,353
106
2,838
11,945
19,322
0
L
Ishtar
masum95
Ishtar
9,689
5,985
0
3,686
15,643
7,830
1,416
3,552
12,091
0
95,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
59,223
589
Minions Killed
626
0
Camps Cleared
0
1,806,364
Distance Traveled
2,115,270
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,480
476
157
7
0
339,007
0
W
Apollo
12,550
570
169
8
0
421,940
5
L
Cthulhu
9,713
442
54
2
0
441,612
6
W
King Arthur
11,358
516
112
5
0
422,442
3
L
Tiamat
7,665
348
42
2
0
192,854
0
L
Hun Batz
11,520
524
176
8
0
458,681
4
W
Hades
12,680
576
154
7
0
462,698
5
W
Ishtar
12,704
577
161
7
0
417,099
4
W
Bacchus
9,931
451
30
1
0
391,091
3
L
Ishtar
10,161
462
160
7
0
374,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role