Player Matchup

Hun Batz
Hun Batz
Applejuicerr
Hun Batz
Level 102
God Stats
16W - 18L
1,418 SR
Queue Stats
939W - 835L
1,567 Elo+
Party 1
Agni
Agni
JZarr921
Agni
Level 43
God Stats
2W - 0L
1,702 SR
Queue Stats
88W - 72L
1,546 Elo+
Party 1
Bacchus
Bacchus
James McGilI
Bacchus
Level 16
God Stats
1W - 1L
1,255 SR
Queue Stats
21W - 14L
1,590 Elo+
Party 1
Ishtar
Ishtar
MotherLand2360
Ishtar
Level 108
God Stats
6W - 4L
1,588 SR
Queue Stats
431W - 374L
1,531 Elo+
Party 1
Mulan
Mulan
UHHHHHHHBURGER
Mulan
Level 102
God Stats
23W - 16L
1,588 SR
Queue Stats
1,078W - 1,015L
1,540 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,555 Elo+

VS

Team Averages
Level 78
1,558 SR
1,486 Elo+
Achilles
Achilles
AhmedIbn
Achilles
Level 123
God Stats
2W - 2L
1,645 SR
Queue Stats
69W - 55L
1,492 Elo+
Party 3
Mercury
Mercury
Jamaarii
Mercury
Level 41
God Stats
2W - 4L
1,393 SR
Queue Stats
69W - 68L
1,468 Elo+
Party 2
Chang'e
Chang'e
MistyWinkle
Chang'e
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 53L
1,517 Elo+
Party 3
Ishtar
Ishtar
NoodlesCupies
Ishtar
Level 147
God Stats
1W - 3L
1,753 SR
Queue Stats
90W - 81L
1,476 Elo+
Party 3
Baron Samedi
Baron Samedi
Wrihx
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Applejuicerr
Hun Batz
20
10 / 0 / 5
14,797
569
19,975
18,413
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
19
3 / 4 / 8
12,607
485
12,303
18,196
8,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
James McGilI
Bacchus
17
1 / 2 / 16
11,132
428
12,409
25,063
35,981
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 3
16,124
620
16,082
19,566
11,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 0 / 14
14,189
546
22,773
29,873
31,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AhmedIbn
Achilles
15
0 / 7 / 0
9,604
369
8,621
25,464
24,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Jamaarii
Mercury
18
1 / 5 / 3
11,474
441
5,332
22,219
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
MistyWinkle
Chang'e
18
3 / 4 / 1
11,855
456
26,654
24,071
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
0 / 4 / 2
11,928
459
13,873
18,086
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Wrihx
Baron Samedi
15
2 / 6 / 3
10,702
412
9,157
27,170
27,746
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
26
Kills
6
7
Deaths
26
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AhmedIbn
Achilles
0
7
0
0
W
Hun Batz
Applejuicerr
Hun Batz
10
0
5
12.5
W
Agni
3
4
8
1.75
L
Mercury
Jamaarii
Mercury
1
5
3
0.5
W
Bacchus
James McGilI
Bacchus
1
2
16
4.5
L
Chang'e
MistyWinkle
Chang'e
3
4
1
0.88
W
5
1
3
6.5
L
0
4
2
0.25
W
7
0
14
14
L
Baron Samedi
Wrihx
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,542
Damage
63,637
111,111
Taken
117,010
96,604
Mitigated
83,281
41,052
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AhmedIbn
Achilles
8,621
2,610
217
2,596
25,464
24,865
318
3,741
21,577
0
55,017
W
Hun Batz
Applejuicerr
Hun Batz
19,975
5,159
0
9,690
18,413
9,033
3,220
6,182
12,231
0
153,617
W
Agni
12,303
1,399
0
3,822
18,196
8,210
2,747
10,454
7,742
89,231
0
L
Mercury
Jamaarii
Mercury
5,332
1,518
0
2,904
22,219
9,698
0
3,293
18,764
0
131,709
W
Bacchus
James McGilI
Bacchus
12,409
2,281
0
4,364
25,063
35,981
519
10,742
14,321
57,580
0
L
Chang'e
MistyWinkle
Chang'e
26,654
1,622
2,871
8,844
24,071
11,659
204
6,278
17,531
138,088
0
W
16,082
12,401
0
9,316
19,566
11,492
2,587
2,575
16,991
0
172,638
L
13,873
7,827
0
3,749
18,086
9,313
0
1,561
16,487
0
110,132
W
22,773
2,968
0
13,860
29,873
31,888
1,794
9,563
20,310
0
104,731
L
Baron Samedi
Wrihx
Baron Samedi
9,157
1,172
934
5,778
27,170
27,746
0
8,951
17,939
48,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,849
Gold Earned
55,563
789
Minions Killed
684
0
Camps Cleared
0
2,626,430
Distance Traveled
2,349,381
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,604
369
80
3
0
417,059
1
W
Hun Batz
14,797
569
173
7
0
640,248
1
W
Agni
12,607
485
144
6
0
468,319
0
L
Mercury
11,474
441
175
7
0
596,882
5
W
Bacchus
11,132
428
39
2
0
503,112
6
L
Chang'e
11,855
456
188
7
0
483,167
5
W
Ishtar
16,124
620
276
11
0
492,958
2
L
Ishtar
11,928
459
178
7
0
427,454
6
W
Mulan
14,189
546
157
6
0
521,793
4
L
Baron Samedi
10,702
412
63
2
0
424,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role