Player Matchup

Ishtar
Ishtar
AksakTımur
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,370 Elo+
Solo
Cerberus
Cerberus
IFoXyFoxI
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 131L
1,304 Elo+
Party 1
Da Ji
Da Ji
RaymieN10
Da Ji
Level 67
God Stats
1W - 2L
1,583 SR
Queue Stats
82W - 87L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Shah___G
Cliodhna
Level 85
God Stats
0W - 2L
1,227 SR
Queue Stats
119W - 155L
1,335 Elo+
Solo
Jing Wei
Jing Wei
ficus46
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,318 Elo+
Party 1
Team Averages
Level 71
1,462 SR
1,345 Elo+

VS

Team Averages
Level 117
1,582 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AdamOuniche
Poseidon
Level 82
God Stats
1W - 1L
1,828 SR
Queue Stats
64W - 61L
1,465 Elo+
Party 2
Geb
Geb
DanosRX8
Geb
Level 141
God Stats
3W - 3L
1,284 SR
Queue Stats
264W - 271L
1,443 Elo+
Solo
Kukulkan
Kukulkan
MasterCarl93
Kukulkan
Level 135
God Stats
4W - 0L
1,797 SR
Queue Stats
70W - 72L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 1 / 0
4,532
755
101
1,369
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
IFoXyFoxI
Cerberus
9
0 / 4 / 3
5,079
847
2,423
7,373
5,489
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
RaymieN10
Da Ji
9
1 / 3 / 2
5,210
868
3,384
4,474
1,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Shah___G
Cliodhna
12
4 / 3 / 1
6,277
1,046
5,611
5,961
2,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ficus46
Jing Wei
12
1 / 3 / 1
5,328
888
1,192
6,530
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 1 / 7
7,288
1,215
9,053
5,916
2,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
11
0 / 2 / 11
6,731
1,122
4,399
8,136
10,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
AdamOuniche
Poseidon
11
1 / 3 / 5
6,297
1,050
3,024
4,956
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 6
7,027
1,171
2,002
8,420
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MasterCarl93
Kukulkan
13
7 / 0 / 3
7,777
1,296
5,472
2,464
1,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
14
14
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
7
8.5
W
Bacchus
 
Bacchus
0
2
11
2.75
W
Poseidon
AdamOuniche
Poseidon
1
3
5
1.17
L
Ishtar
0
1
0
0
W
1
1
6
4
L
Cerberus
IFoXyFoxI
Cerberus
0
4
3
0.38
W
Kukulkan
MasterCarl93
Kukulkan
7
0
3
8.5
L
Da Ji
RaymieN10
Da Ji
1
3
2
0.67
L
Cliodhna
Shah___G
Cliodhna
4
3
1
1.5
L
Jing Wei
ficus46
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
23,950
25,707
Taken
29,892
13,327
Mitigated
24,850
4,157
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,053
2,019
1,618
1,586
5,916
2,823
2,377
268
5,648
0
13,586
W
Bacchus
 
Bacchus
4,399
530
511
751
8,136
10,436
226
860
7,276
6,841
0
W
Poseidon
AdamOuniche
Poseidon
3,024
274
404
62
4,956
1,876
268
705
4,251
8,888
0
L
Ishtar
101
78
0
181
1,369
469
0
835
534
0
101
W
2,002
0
372
1,617
8,420
8,450
155
549
7,871
10,565
0
L
Cerberus
IFoXyFoxI
Cerberus
2,423
216
283
516
7,373
5,489
0
3,535
3,838
3,552
0
W
Kukulkan
MasterCarl93
Kukulkan
5,472
199
1,949
664
2,464
1,265
654
41
2,423
14,679
0
L
Da Ji
RaymieN10
Da Ji
3,384
229
0
325
4,474
1,964
0
2,275
2,199
0
8,174
L
Cliodhna
Shah___G
Cliodhna
5,611
738
0
1,265
5,961
2,878
0
4,445
1,516
0
12,472
L
Jing Wei
ficus46
Jing Wei
1,192
694
358
1,229
6,530
2,527
0
3,807
2,723
0
5,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
35,120
37
Minions Killed
75
0
Camps Cleared
0
478,096
Distance Traveled
662,116
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,288
1,215
12
2
0
126,939
0
W
Bacchus
6,731
1,122
5
1
0
136,853
0
W
Poseidon
6,297
1,050
17
3
0
129,156
1
L
Ishtar
4,532
755
0
0
0
21,903
0
W
Geb
7,027
1,171
11
2
0
121,350
1
L
Cerberus
5,079
847
4
1
0
105,527
0
W
Kukulkan
7,777
1,296
30
5
0
147,818
1
L
Da Ji
5,210
868
8
1
0
117,980
0
L
Cliodhna
6,277
1,046
17
3
0
132,818
0
L
Jing Wei
5,328
888
8
1
0
99,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role