Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ArmaGetor447
Sol
Level 118
God Stats
2W - 1L
1,653 SR
Queue Stats
38W - 26L
1,558 Elo+
Party 2
Ishtar
Ishtar
Mr_Foxy93
Ishtar
Level 160
God Stats
6W - 3L
1,819 SR
Queue Stats
51W - 37L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Silverdust-_-
Cthulhu
Level 17
God Stats
23W - 12L
1,657 SR
Queue Stats
26W - 15L
1,601 Elo+
Party 2
Team Averages
Level 110
1,626 SR
1,548 Elo+

VS

Team Averages
Level 71
1,378 SR
1,337 Elo+
Thanatos
Thanatos
Hannibal_1402
Thanatos
Level 24
God Stats
3W - 6L
1,284 SR
Queue Stats
146W - 163L
1,355 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Soso1Motaku
Cu Chulainn
Level 125
God Stats
20W - 18L
1,598 SR
Queue Stats
334W - 329L
1,473 Elo+
Solo
King Arthur
King Arthur
eSg_Riif
King Arthur
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
57W - 69L
1,073 Elo+
Party 1
Mulan
Mulan
sevastyan-_-
Mulan
Level 88
God Stats
257W - 245L
1,504 SR
Queue Stats
439W - 487L
1,426 Elo+
Party 1
Ishtar
Ishtar
spyrojules
Ishtar
Level 105
God Stats
2W - 2L
1,284 SR
Queue Stats
648W - 716L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 1 / 8
13,060
568
18,065
26,499
35,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Atlas
 
Atlas
19
8 / 1 / 8
12,806
557
18,201
24,555
17,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 4
13,114
570
24,306
27,065
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Mr_Foxy93
Ishtar
19
4 / 1 / 9
12,179
530
15,086
17,664
15,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
19
3 / 1 / 17
12,788
556
17,150
20,493
30,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hannibal_1402
Thanatos
15
2 / 7 / 2
9,772
425
4,375
22,499
9,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Soso1Motaku
Cu Chulainn
17
1 / 6 / 4
10,993
478
15,957
30,774
24,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
eSg_Riif
King Arthur
13
0 / 11 / 0
7,900
343
5,301
29,129
22,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 3 / 2
11,835
515
17,313
26,033
16,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
spyrojules
Ishtar
17
1 / 4 / 2
10,324
449
16,214
21,043
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
31
Kills
6
6
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
8
10
W
Atlas
 
Atlas
8
1
8
12
W
10
2
4
6
L
Thanatos
Hannibal_1402
Thanatos
2
7
2
0.43
W
Ishtar
Mr_Foxy93
Ishtar
4
1
9
8.5
W
Cthulhu
3
1
17
11.5
L
Cu Chulainn
Soso1Motaku
Cu Chulainn
1
6
4
0.5
L
King Arthur
eSg_Riif
King Arthur
0
11
0
0
L
2
3
2
1
L
Ishtar
spyrojules
Ishtar
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,808
Damage
59,160
116,276
Taken
129,478
111,295
Mitigated
80,142
45,260
Healing
41,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,065
3,311
0
10,147
26,499
35,570
578
4
26,495
0
100,813
W
Atlas
 
Atlas
18,201
7,585
139
9,569
24,555
17,110
1,328
0
24,555
117,534
0
W
24,306
13,106
0
16,265
27,065
12,777
6,122
1,470
25,595
127,768
0
L
Thanatos
Hannibal_1402
Thanatos
4,375
941
0
14,944
22,499
9,446
0
6,265
16,234
0
55,407
W
Ishtar
Mr_Foxy93
Ishtar
15,086
7,809
0
5,368
17,664
15,054
5,796
1
17,663
0
96,908
W
Cthulhu
17,150
1,032
630
3,142
20,493
30,784
894
0
20,493
61,573
0
L
Cu Chulainn
Soso1Motaku
Cu Chulainn
15,957
4,032
0
10,178
30,774
24,182
0
10,117
20,657
17
97,338
L
King Arthur
eSg_Riif
King Arthur
5,301
1,077
0
250
29,129
22,598
0
16,802
12,327
0
42,404
L
17,313
1,772
0
11,554
26,033
16,008
0
9,968
16,065
0
117,098
L
Ishtar
spyrojules
Ishtar
16,214
11,103
0
5,001
21,043
7,908
380
16,505
4,538
0
84,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
50,824
686
Minions Killed
603
0
Camps Cleared
0
2,111,404
Distance Traveled
2,092,289
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,060
568
145
6
0
443,590
0
W
Atlas
12,806
557
148
6
0
457,054
7
W
Sol
13,114
570
172
7
0
338,380
0
L
Thanatos
9,772
425
96
4
0
443,476
3
W
Ishtar
12,179
530
136
6
0
425,022
4
W
Cthulhu
12,788
556
85
4
0
447,358
0
L
Cu Chulainn
10,993
478
141
6
0
409,117
1
L
King Arthur
7,900
343
59
3
0
421,430
4
L
Mulan
11,835
515
177
8
0
427,551
16
L
Ishtar
10,324
449
130
6
0
390,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role