Player Matchup

Thanatos
Thanatos
BREAKING_M4T1C
Thanatos
Level 87
God Stats
7W - 10L
1,414 SR
Queue Stats
181W - 228L
1,392 Elo+
Solo
Izanami
Izanami
Enzo Witter
Izanami
Level 58
God Stats
2W - 0L
1,802 SR
Queue Stats
69W - 86L
1,380 Elo+
Solo
Hachiman
Hachiman
V1ctor37
Hachiman
Level 160
God Stats
2W - 0L
1,773 SR
Queue Stats
103W - 103L
1,517 Elo+
Solo
Atlas
Atlas
gardoquesabmk
Atlas
Level 87
God Stats
8W - 8L
1,400 SR
Queue Stats
75W - 76L
1,367 Elo+
Solo
Mulan
Mulan
zLenka
Mulan
Level 103
God Stats
11W - 8L
1,476 SR
Queue Stats
460W - 490L
1,455 Elo+
Solo
Team Averages
Level 99
1,573 SR
1,422 Elo+

VS

Team Averages
Level 84
1,471 SR
1,450 Elo+
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Edit Down LT
Cu Chulainn
Level 66
God Stats
1W - 6L
1,175 SR
Queue Stats
60W - 73L
1,443 Elo+
Solo
Merlin
Merlin
Kenjiro2010
Merlin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 43L
1,369 Elo+
Solo
Ishtar
Ishtar
MateusX98
Ishtar
Level 136
God Stats
2W - 7L
1,500 SR
Queue Stats
248W - 264L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
zPraQNoMe
Sun Wukong
Level 126
God Stats
9W - 4L
1,678 SR
Queue Stats
217W - 191L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 5 / 4
8,702
512
9,783
18,022
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Enzo Witter
Izanami
13
2 / 4 / 6
8,429
496
8,269
13,343
4,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
V1ctor37
Hachiman
15
7 / 2 / 7
9,731
572
14,473
15,974
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 4
8,045
473
5,520
16,346
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
zLenka
Mulan
16
4 / 0 / 6
9,621
566
16,581
16,491
17,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 2 / 3
8,137
479
8,851
14,302
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Edit Down LT
Cu Chulainn
11
0 / 4 / 0
7,274
428
6,885
13,869
11,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
12
1 / 8 / 7
7,478
440
6,221
13,326
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
MateusX98
Ishtar
14
7 / 3 / 2
8,419
495
12,480
12,874
5,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zPraQNoMe
Sun Wukong
12
2 / 2 / 8
7,314
430
12,178
17,838
7,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
19
Kills
15
16
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
2
3
3.25
W
Thanatos
4
5
4
1.2
L
Cu Chulainn
Edit Down LT
Cu Chulainn
0
4
0
0
W
Izanami
Enzo Witter
Izanami
2
4
6
1.25
L
Merlin
1
8
7
0.56
L
Ishtar
MateusX98
Ishtar
7
3
2
2.67
W
Hachiman
V1ctor37
Hachiman
7
2
7
5.25
W
2
5
4
0.8
W
Mulan
zLenka
Mulan
4
0
6
7
L
Sun Wukong
zPraQNoMe
Sun Wukong
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,626
Damage
46,615
80,176
Taken
72,209
55,028
Mitigated
34,865
38,492
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,851
2,145
0
3,643
14,302
5,873
0
754
13,548
0
43,119
W
Thanatos
9,783
1,965
0
13,831
18,022
9,434
46
1,149
16,873
0
60,722
L
Cu Chulainn
Edit Down LT
Cu Chulainn
6,885
1,924
0
762
13,869
11,189
54
516
13,353
0
44,582
W
Izanami
Enzo Witter
Izanami
8,269
5,181
0
4,074
13,343
4,902
508
613
12,730
0
58,706
L
Merlin
6,221
530
0
307
13,326
4,887
1,298
133
13,193
45,136
0
L
Ishtar
MateusX98
Ishtar
12,480
4,816
0
1,900
12,874
5,749
128
1,872
11,002
0
55,203
W
Hachiman
V1ctor37
Hachiman
14,473
6,938
0
6,864
15,974
6,354
1,433
2,500
13,474
0
70,794
W
5,520
1,727
0
1,676
16,346
16,669
320
1,316
15,030
18,942
0
W
Mulan
zLenka
Mulan
16,581
2,843
0
12,047
16,491
17,669
664
643
15,848
0
81,172
L
Sun Wukong
zPraQNoMe
Sun Wukong
12,178
2,283
0
7,114
17,838
7,167
0
2,245
15,593
0
51,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
38,622
425
Minions Killed
345
0
Camps Cleared
0
1,602,598
Distance Traveled
1,560,879
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,137
479
67
4
0
345,680
1
W
Thanatos
8,702
512
93
5
0
341,983
3
L
Cu Chulainn
7,274
428
73
4
0
314,364
1
W
Izanami
8,429
496
92
5
0
312,975
2
L
Merlin
7,478
440
63
4
0
261,809
0
L
Ishtar
8,419
495
74
4
0
303,241
5
W
Hachiman
9,731
572
91
5
0
305,486
5
W
Atlas
8,045
473
25
1
0
320,461
2
W
Mulan
9,621
566
124
7
0
321,693
1
L
Sun Wukong
7,314
430
68
4
0
335,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role