Player Matchup

Cthulhu
Cthulhu
DomiKinz
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,219 Elo+
Party 1
Izanami
Izanami
ImNotGayDude
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Anubis
Anubis
victaliste
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,219 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,219 Elo+

VS

Team Averages
Level 88
1,656 SR
1,484 Elo+
Ishtar
Ishtar
 
Ishtar
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SadBoiSushi
Baron Samedi
Level 65
God Stats
5W - 0L
1,872 SR
Queue Stats
143W - 159L
1,515 Elo+
Solo
Hercules
Hercules
WcAkira
Hercules
Level 99
God Stats
2W - 2L
1,596 SR
Queue Stats
8W - 8L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomiKinz
Cthulhu
12
0 / 4 / 3
8,058
672
6,415
14,947
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ImNotGayDude
Izanami
11
0 / 3 / 3
7,098
592
7,043
10,333
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
victaliste
Anubis
12
3 / 4 / 0
7,962
664
11,879
12,782
7,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 2 / 6
9,414
785
11,807
9,794
3,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SadBoiSushi
Baron Samedi
14
6 / 0 / 5
9,647
804
16,092
7,147
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
WcAkira
Hercules
13
1 / 1 / 9
8,689
724
5,857
19,263
14,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
6
3.5
L
Cthulhu
DomiKinz
Cthulhu
0
4
3
0.38
L
Izanami
ImNotGayDude
Izanami
0
3
3
0.5
W
Baron Samedi
SadBoiSushi
Baron Samedi
6
0
5
8.5
W
Hercules
WcAkira
Hercules
1
1
9
5.5
L
Anubis
victaliste
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
33,756
38,062
Taken
36,204
27,298
Mitigated
20,820
7,713
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,807
5,961
0
1,671
9,794
3,357
1,417
6,288
3,506
0
34,616
L
Cthulhu
DomiKinz
Cthulhu
6,415
385
506
2,042
14,947
15,550
0
6,065
8,882
12,496
0
L
Izanami
ImNotGayDude
Izanami
7,043
4,695
0
691
10,333
4,413
0
4,850
5,483
0
22,949
W
Baron Samedi
SadBoiSushi
Baron Samedi
16,092
1,169
1,647
4,493
7,147
2,961
845
4,636
2,511
45,239
0
W
Hercules
WcAkira
Hercules
5,857
853
492
7,084
19,263
14,502
161
7,998
11,265
0
22,602
L
Anubis
victaliste
Anubis
11,879
1,496
0
4,474
12,782
7,335
0
5,500
7,282
43,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,118
Gold Earned
27,750
120
Minions Killed
154
5
Camps Cleared
5
592,362
Distance Traveled
638,692
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,414
785
47
4
2
190,465
0
L
Cthulhu
8,058
672
14
1
0
225,874
1
L
Izanami
7,098
592
42
4
1
185,575
0
W
Baron Samedi
9,647
804
74
6
2
211,306
0
W
Hercules
8,689
724
33
3
1
236,921
3
L
Anubis
7,962
664
64
5
4
180,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role