Player Matchup

Cthulhu
Cthulhu
Gold I
konieo00
Cthulhu
Gold I
Level 119
God Stats
0W - 1L
1,563 SR
Queue Stats
322W - 414L
1,724 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,563 SR
1,724 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,559 SR
1,415 MMR
Sol
Sol
Gold III
A7x_NiGhTmArE_64
Sol
Gold III
Level 109
God Stats
10W - 9L
1,559 SR
Queue Stats
56W - 53L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
konieo00
Cthulhu
20
4 / 3 / 0
18,237
912
17,898
27,102
20,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabChronosSkadiOlorunBakasura

VS

Bans
BastetKaliTsukuyomiUllrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
17,896
895
20,948
26,781
21,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Cthulhu
konieo00
Cthulhu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,898
Damage
20,948
27,102
Taken
26,781
20,818
Mitigated
21,974
6,067
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,948
12,622
0
14,401
26,781
21,974
3,682
17,956
8,825
137,647
0
L
Cthulhu
konieo00
Cthulhu
17,898
1,449
0
6,067
27,102
20,818
0
21,044
6,058
148,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
17,896
231
Minions Killed
195
0
Camps Cleared
0
411,131
Distance Traveled
328,833
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,896
895
195
10
0
328,833
1
L
Cthulhu
18,237
912
231
12
0
411,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role