Player Matchup

Vamana
Vamana
Diamond III
Adriel0811
Vamana
Diamond III
Level 86
God Stats
15W - 12L
1,720 SR
Queue Stats
129W - 132L
2,060 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 86
1,720 SR
2,060 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,500 SR
1,500 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adriel0811
Vamana
16
3 / 0 / 0
10,130
1,013
6,721
8,671
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetBaron SamediAh Muzen CabPoseidonSol

VS

Bans
KaliChronosFreyaSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 3 / 0
7,779
778
3,999
10,126
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
W
Vamana
Adriel0811
Vamana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,721
Damage
3,999
8,671
Taken
10,126
6,884
Mitigated
7,368
3,435
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,999
1,533
0
1,470
10,126
7,368
0
338
9,788
0
36,263
W
Vamana
Adriel0811
Vamana
6,721
3,846
0
3,435
8,671
6,884
1,756
302
8,256
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,130
Gold Earned
7,779
105
Minions Killed
72
8
Camps Cleared
3
210,540
Distance Traveled
181,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,779
778
72
7
3
181,760
3
W
Vamana
10,130
1,013
105
11
8
210,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role