Player Matchup

Shiva
Shiva
Allshtee
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BreadDiet
Sun Wukong
Level 19
God Stats
138W - 135L
1,493 SR
Queue Stats
274W - 258L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
ElsewhereHere
Baron Samedi
Level 29
God Stats
53W - 61L
1,469 SR
Queue Stats
246W - 242L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
JingWeiAllDay
Jing Wei
Level 101
God Stats
245W - 203L
1,468 SR
Queue Stats
371W - 362L
1,396 Elo+
Party 2
Cupid
Cupid
Timtimtom
Cupid
Level 16
God Stats
5W - 6L
1,585 SR
Queue Stats
13W - 17L
1,378 Elo+
Party 2
Team Averages
Level 34
1,503 SR
1,406 Elo+

VS

Team Averages
Level 98
1,647 SR
1,571 Elo+
Ganesha
Ganesha
Alienish
Ganesha
Level 46
God Stats
10W - 2L
1,646 SR
Queue Stats
23W - 11L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
BlazeUnicron
Jing Wei
Level 64
God Stats
5W - 4L
1,825 SR
Queue Stats
117W - 65L
1,746 Elo+
Party 1
Lancelot
Lancelot
Is1andtim3
Lancelot
Level 125
God Stats
3W - 1L
1,742 SR
Queue Stats
195W - 203L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
J0hn From HR
Gilgamesh
Level 124
God Stats
4W - 5L
1,522 SR
Queue Stats
239W - 253L
1,427 Elo+
Party 3
Nu Wa
Nu Wa
ZATTY1000
Nu Wa
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 67L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Allshtee
Shiva
11
0 / 6 / 0
8,060
384
3,770
18,558
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
BreadDiet
Sun Wukong
12
0 / 6 / 2
7,784
371
6,077
17,777
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
ElsewhereHere
Baron Samedi
15
2 / 2 / 1
9,453
450
10,402
12,416
9,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
JingWeiAllDay
Jing Wei
17
3 / 4 / 0
10,850
517
10,044
19,118
8,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Timtimtom
Cupid
12
0 / 4 / 1
7,743
369
4,384
10,776
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alienish
Ganesha
16
0 / 0 / 11
11,157
531
2,628
9,851
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
BlazeUnicron
Jing Wei
19
10 / 0 / 6
12,109
577
19,929
13,462
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Is1andtim3
Lancelot
19
2 / 1 / 1
12,431
592
9,462
18,706
15,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
J0hn From HR
Gilgamesh
18
4 / 3 / 2
11,703
557
10,975
20,091
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
ZATTY1000
Nu Wa
16
6 / 1 / 10
11,005
524
16,480
10,650
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
22
22
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alienish
Ganesha
0
0
11
5.5
L
Shiva
Allshtee
Shiva
0
6
0
0
W
Jing Wei
BlazeUnicron
Jing Wei
10
0
6
13
L
Sun Wukong
BreadDiet
Sun Wukong
0
6
2
0.17
L
Baron Samedi
ElsewhereHere
Baron Samedi
2
2
1
1.25
W
Lancelot
Is1andtim3
Lancelot
2
1
1
2.5
W
Gilgamesh
J0hn From HR
Gilgamesh
4
3
2
1.67
L
Jing Wei
JingWeiAllDay
Jing Wei
3
4
0
0.75
L
Cupid
Timtimtom
Cupid
0
4
1
0.13
W
Nu Wa
ZATTY1000
Nu Wa
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
59,474
78,645
Taken
72,760
48,850
Mitigated
53,415
20,820
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alienish
Ganesha
2,628
87
0
2,914
9,851
12,759
177
498
9,349
27,557
0
L
Shiva
Allshtee
Shiva
3,770
724
60
1,793
18,558
18,444
0
3,045
15,404
0
24,401
W
Jing Wei
BlazeUnicron
Jing Wei
19,929
17,781
0
5,867
13,462
7,269
2,720
219
13,219
0
132,166
L
Sun Wukong
BreadDiet
Sun Wukong
6,077
1,520
0
5,209
17,777
9,349
0
3,875
13,516
0
54,538
L
Baron Samedi
ElsewhereHere
Baron Samedi
10,402
775
139
4,237
12,416
9,599
450
1,997
10,189
61,205
0
W
Lancelot
Is1andtim3
Lancelot
9,462
849
0
8,607
18,706
15,689
1,080
6,347
11,568
0
89,170
W
Gilgamesh
J0hn From HR
Gilgamesh
10,975
3,756
0
7,056
20,091
13,898
0
2,478
17,438
0
120,148
L
Jing Wei
JingWeiAllDay
Jing Wei
10,044
7,472
0
6,881
19,118
8,066
2,154
5,081
13,601
0
93,498
L
Cupid
Timtimtom
Cupid
4,384
2,310
93
2,408
10,776
3,392
0
3,885
6,661
0
48,740
W
Nu Wa
ZATTY1000
Nu Wa
16,480
3,643
0
1,701
10,650
3,800
1,540
699
9,095
70,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
58,405
483
Minions Killed
691
0
Camps Cleared
0
1,998,628
Distance Traveled
2,191,754
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,157
531
5
0
0
420,040
7
L
Shiva
8,060
384
41
2
0
413,214
0
W
Jing Wei
12,109
577
193
9
0
429,600
3
L
Sun Wukong
7,784
371
71
3
0
424,143
0
L
Baron Samedi
9,453
450
106
5
0
381,550
6
W
Lancelot
12,431
592
191
9
0
458,662
2
W
Gilgamesh
11,703
557
177
8
0
476,566
3
L
Jing Wei
10,850
517
167
8
0
403,994
4
L
Cupid
7,743
369
98
5
0
375,727
0
W
Nu Wa
11,005
524
125
6
0
406,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role