Player Matchup

Achilles
Achilles
MaizeGymnast38
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Neith
Neith
RafaeI Iins
Neith
Level 26
God Stats
3W - 7L
1,280 SR
Queue Stats
21W - 30L
1,107 Elo+
Party 1
Anubis
Anubis
kingRoger013
Anubis
Level 157
God Stats
0W - 1L
1,605 SR
Queue Stats
35W - 45L
1,342 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,235 Elo+

VS

Team Averages
Level 87
1,601 SR
1,474 Elo+
Sun Wukong
Sun Wukong
SideSwipe Drew
Sun Wukong
Level 128
God Stats
47W - 41L
1,648 SR
Queue Stats
519W - 497L
1,511 Elo+
Solo
Chiron
Chiron
horacioalc
Chiron
Level 26
God Stats
62W - 49L
1,549 SR
Queue Stats
65W - 53L
1,450 Elo+
Party 2
Merlin
Merlin
o Edward Kenway
Merlin
Level 108
God Stats
77W - 51L
1,606 SR
Queue Stats
107W - 102L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 2 / 1
6,485
540
2,111
9,550
6,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,703
559
5,197
8,785
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
11
1 / 3 / 0
7,009
584
9,277
14,070
7,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SideSwipe Drew
Sun Wukong
15
3 / 0 / 4
8,819
735
11,132
13,091
9,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
horacioalc
Chiron
14
2 / 1 / 5
8,474
706
6,974
6,545
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
8,224
685
9,804
5,658
2,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
1
0.25
L
0
2
1
0.25
W
Sun Wukong
SideSwipe Drew
Sun Wukong
3
0
4
5
W
Chiron
horacioalc
Chiron
2
1
5
4.5
L
Anubis
1
3
0
0.33
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,585
Damage
27,910
32,405
Taken
25,294
17,148
Mitigated
14,696
6,011
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,111
830
0
55
9,550
6,099
0
1,578
7,972
0
6,263
L
5,197
2,208
440
463
8,785
3,643
0
3,035
5,750
0
19,452
W
Sun Wukong
SideSwipe Drew
Sun Wukong
11,132
2,673
335
5,166
13,091
9,972
543
3,852
9,239
0
29,581
W
Chiron
horacioalc
Chiron
6,974
2,096
1,156
2,244
6,545
2,438
1,202
3,394
3,151
0
29,342
L
Anubis
9,277
88
181
4,872
14,070
7,406
0
5,210
8,860
31,624
0
W
9,804
870
0
2,866
5,658
2,286
808
2,901
2,757
50,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,197
Gold Earned
25,517
92
Minions Killed
165
1
Camps Cleared
8
552,581
Distance Traveled
667,695
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,485
540
13
1
1
197,263
0
L
Neith
6,703
559
40
3
0
163,862
1
W
Sun Wukong
8,819
735
39
3
2
230,675
0
W
Chiron
8,474
706
57
5
1
228,824
3
L
Anubis
7,009
584
39
3
0
191,456
2
W
Merlin
8,224
685
69
6
5
208,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role