Player Matchup

Bacchus
Bacchus
GrowlitheKing
Bacchus
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
79W - 30L
1,713 Elo+
Party 2
Chang'e
Chang'e
IRKitsune
Chang'e
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
22W - 32L
1,519 Elo+
Solo
Cabrakan
Cabrakan
MegaSeaMonkey
Cabrakan
Level 160
God Stats
2W - 1L
1,591 SR
Queue Stats
96W - 72L
1,656 Elo+
Party 2
Jing Wei
Jing Wei
PoofdaBoof420
Jing Wei
Level 127
God Stats
1W - 0L
1,511 SR
Queue Stats
126W - 84L
1,636 Elo+
Party 2
Cupid
Cupid
UwUPredator
Cupid
Level 104
God Stats
3W - 2L
1,582 SR
Queue Stats
28W - 18L
1,634 Elo+
Party 2
Team Averages
Level 89
1,582 SR
1,631 Elo+

VS

Team Averages
Level 83
1,575 SR
1,485 Elo+
Baron Samedi
Baron Samedi
BoiRadley
Baron Samedi
Level 126
God Stats
8W - 5L
1,597 SR
Queue Stats
278W - 254L
1,512 Elo+
Party 1
Artio
Artio
ItalianDefense
Artio
Level 121
God Stats
14W - 8L
1,674 SR
Queue Stats
192W - 162L
1,558 Elo+
Party 1
Thanatos
Thanatos
Yaboibigsean
Thanatos
Level 94
God Stats
15W - 9L
1,669 SR
Queue Stats
257W - 227L
1,533 Elo+
Party 1
Susano
Susano
razor3907
Susano
Level 12
God Stats
2W - 4L
1,316 SR
Queue Stats
24W - 24L
1,314 Elo+
Party 1
King Arthur
King Arthur
smolbabynugget
King Arthur
Level 64
God Stats
2W - 3L
1,618 SR
Queue Stats
165W - 177L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
6 / 7 / 16
12,681
793
16,905
19,552
14,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
IRKitsune
Chang'e
19
4 / 3 / 14
12,573
786
10,647
15,217
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
MegaSeaMonkey
Cabrakan
20
9 / 1 / 27
14,280
893
36,475
28,609
25,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
PoofdaBoof420
Jing Wei
20
10 / 1 / 10
14,801
925
23,370
20,213
11,281
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 9
14,945
934
29,640
21,944
10,792
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoiRadley
Baron Samedi
19
1 / 7 / 7
11,794
737
15,307
22,480
16,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 6
12,255
766
15,589
33,314
50,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Yaboibigsean
Thanatos
19
7 / 11 / 3
12,800
800
19,252
29,939
16,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
razor3907
Susano
16
1 / 12 / 6
10,024
627
5,421
22,836
11,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
smolbabynugget
King Arthur
19
3 / 9 / 5
11,578
724
13,774
28,156
32,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
45
Kills
16
16
Deaths
45
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoiRadley
Baron Samedi
1
7
7
0.64
W
Bacchus
6
7
16
2
W
Chang'e
IRKitsune
Chang'e
4
3
14
3.67
L
4
6
6
1.17
W
Cabrakan
MegaSeaMonkey
Cabrakan
9
1
27
22.5
W
Jing Wei
PoofdaBoof420
Jing Wei
10
1
10
15
W
16
4
9
5.13
L
Thanatos
Yaboibigsean
Thanatos
7
11
3
0.77
L
Susano
razor3907
Susano
1
12
6
0.33
L
King Arthur
smolbabynugget
King Arthur
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,037
Damage
69,343
105,535
Taken
136,725
68,751
Mitigated
126,708
38,384
Healing
40,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoiRadley
Baron Samedi
15,307
598
2,149
7,417
22,480
16,541
0
11,471
10,419
53,748
0
W
Bacchus
16,905
3,030
0
770
19,552
14,594
0
6,180
13,372
28,117
0
W
Chang'e
IRKitsune
Chang'e
10,647
569
2,460
6,013
15,217
6,834
619
2,945
12,272
38,763
0
L
15,589
1,146
3,729
11,994
33,314
50,116
0
10,783
22,006
43,293
0
W
Cabrakan
MegaSeaMonkey
Cabrakan
36,475
3,904
131
11,427
28,609
25,250
1,604
6,854
21,755
61,288
0
W
Jing Wei
PoofdaBoof420
Jing Wei
23,370
21,924
0
8,836
20,213
11,281
3,690
4,732
15,481
0
98,945
W
29,640
17,834
270
8,477
21,944
10,792
4,996
10,185
11,759
0
78,468
L
Thanatos
Yaboibigsean
Thanatos
19,252
4,227
0
11,493
29,939
16,239
0
15,419
13,758
0
49,966
L
Susano
razor3907
Susano
5,421
1,508
0
1,080
22,836
11,798
0
9,929
12,378
0
13,062
L
King Arthur
smolbabynugget
King Arthur
13,774
1,515
0
2,188
28,156
32,014
0
13,476
13,997
0
37,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,280
Gold Earned
58,451
376
Minions Killed
245
0
Camps Cleared
0
1,596,719
Distance Traveled
1,421,877
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,794
737
82
5
0
270,616
1
W
Bacchus
12,681
793
31
2
0
331,021
1
W
Chang'e
12,573
786
56
4
0
309,078
0
L
Artio
12,255
766
42
3
0
333,591
2
W
Cabrakan
14,280
893
62
4
0
325,473
2
W
Jing Wei
14,801
925
135
8
0
304,033
1
W
Cupid
14,945
934
92
6
0
327,114
3
L
Thanatos
12,800
800
64
4
0
284,480
2
L
Susano
10,024
627
10
1
0
231,375
0
L
King Arthur
11,578
724
47
3
0
301,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role